This is made for the
Phun Computer Project
Quote [RA2lover]: "use it with the custom chain tool. (for those not knowing, import the phunlet, select it completely, and in the menu, select "use as chain" or something like that in your language.) bigger cable sizes, while looking bad, have less latency and less shakyness(cables and hinges are less effective when smaller)"
Otacon140.96:
A new data cable is here!
(Try to cut it ^^)
Imagine this as the old cable made by RA2lover and me:
-o-o-o-o-o-o-o-o-
o=circle
-=box
This is the old collision scheme:
Frame 1:
-o-o-o-o-o-o-o-o -
Frame 2:
- o-o-o-o-o-o-o-o-
Frame 3:
-o-o-o-o-o-o-o-o -
...
[8 collisions per frame (cable lenght = 4)]
RED = collision
BLUE = no collision
The new cable works like this:
Frame 1:
-o -o-o-o-o-o-o-o-
Frame 2:
- o- o-o-o-o-o-o-o-
Frame 3:
-o -o -o-o-o-o-o-o-
Frame 4:
-o- o- o-o-o-o-o-o-
Frame 5:
-o-o -o -o-o-o-o-o-
...
[1-8 collisions per frame (cable lenght = 4)]
RED = collision
BLUE = no collision
This will increase the performance of cables a lot.
NOTE: Keep in mind that this new cable could have less performance if it gets a 50Hz input signal, but peripherals shouldn't send at this constant frequency
Thanks, RA2lover! ^^
I add an example for the working chain
Greetz
Otacon
