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Monitor III guidance system

Image:
screenshot of the scene

Author: Paradigm 29

Group: Default

Filesize: 166.05 kB

Date added: 2009-06-22

Rating: 7.8

Downloads: 2214

Views: 3866

Comments: 8

Ratings: 11

Times favored: 2

Made with: Phun

Tags:
sensor

Scene tag

My Scripted hovercraft with a little map of the terrain and some codes in the texture matrices that show where the hovercraft registers that the ground is and where it registers it's own position.

use the left and right arrow keys to move around.
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This scene is a response to:
Title Author Rating Downloads Comments Date added
PoC hovering vehicle [5.28] Paradigm 29 8.4 (18 votes) 2685 10 2009/06/20 04:19:30
show grid
Responses to this scene:
Title Author Rating Downloads Comments Date added
Radar display Paradigm 29 6.3 (6 votes) 1189 5 2009/06/25 03:18:28
Range Finder Phunlet Paradigm 29 6.8 (5 votes) 964 4 2009/06/23 00:05:44
show grid
Woohoo first to comment and download sweet scen 10/10 and rate
Really cool:D 10/10
If you dragging this thing down, it just Freaks Out^^ Sweet:D
I don't undertand, wat's the point...?:huh:
Last edited at 2009/06/22 09:15:47 by Messiah
ohmygod!
that's wicked
really cool done
:coolgrin:
100/10
how the h...? wtf this is great _o_ ^^
Awesome.
simply crashes at first few seconds of the simulation.
not going to rate it down through

EDIT: looks like its related to the variable "ground1" being declared LOTS of times in a scope.
EDIT2: has something to do with the numthreads variable. setting it to 1 fixed the problem here
Last edited at 2009/06/23 00:12:08 by RA2lover
Agree with RA2lover - check console. There are tons of warnings :huh: