Browse Search Popular Register Upload Rules User list Login:
Search:
Value Indicator

Image:
screenshot of the scene

Author: CubeBag

Group: Default

Filesize: 22.32 kB

Date added: 2015-07-19

Rating: 5.6

Downloads: 343

Views: 293

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Could have been more well made bc it is late at night

Updated: Now works thanks to Xray's advice, thank you!
Also made the timer larger and a bit more readable.

Also, strange things happen when you click the timer
Last edited at 2015/07/19 18:10:49 by CubeBag
Please log in to rate this scene
edit
Similar scenes
Title: Artillery v3.0
Rating: 5
Filesize: 46.89 kB
Downloads: 552
Comments: 1
Ratings: 1
Date added: 2009/07/06 20:52:39
Made with: Phun
Rating: rated 5
download
Title: cocacola can opener
Rating: 5.625
Filesize: 472.49 kB
Downloads: 1033
Comments: 1
Ratings: 2
Date added: 2009/08/10 09:18:52
Made with: Phun
Rating: rated 5.6
download
Title: BMR EP 10(Finale) ULTIMATE.EXE Bossfight
Rating: 5
Filesize: 3.13 MB
Downloads: 1023
Comments: 0
Ratings: 1
Date added: 2019/12/03 19:07:30
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: HUD flight simulator test (Proof of concept) (READ DESCRIPTION)
Rating: 5
Filesize: 186.05 kB
Downloads: 765
Comments: 1
Ratings: 1
Date added: 2013/11/17 01:12:57
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Logic Gates
Rating: 6.6
Filesize: 330.92 kB
Downloads: 730
Comments: 3
Ratings: 5
Date added: 2008/08/15 10:26:57
Made with: Phun
Rating: rated 6.6
download
Title: Artillery Gun
Rating: 6.1111
Filesize: 72.28 kB
Downloads: 1261
Comments: 4
Ratings: 3
Date added: 2010/01/01 06:41:47
Made with: Phun
Rating: rated 6.1
download
This does not work because you cannot use "numeropos" as a global variable. It must be preceded by "scene.my.", and so it should look like this: scene.my.numeropos

Also, you must first define a global variable before using it. So, just manually enter into the script menu or into the console before you start the scene: scene.my.numeropos = [0.0,0.0] just to give it some initial value.
Thanks, Xray.
Yep, works good now! :tup: