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Gravity swich help?

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Author: MoBuilds

Group: Default

Filesize: 59.45 kB

Date added: 2015-11-03

Rating: 5

Downloads: 448

Views: 358

Comments: 12

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Another helpful thing would be how obveus the sprites are for what they do. That way i know weather or not i should put text on the save. As a prefer saves that let you learn on your own then tell you whatever this or that does. I find minigames like that more enjoyable.
Last edited at 2015/11/04 20:40:39 by MoBuilds
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Wellp... Still noone responding. Unusual. Im starting to think the communities degrading. ):
STILL noone?????? WTH
the only Scripts i know is:
(e)=>{e.other.<plsreadscripting1> := <value>}
(e)=>{scene.<plsreadScripting2> ({density := <value>; pos := [<value>, <value>]})}

EVERTHING OF THIS ONLY WORKS ON ONCOLLIDE SCRIPT

Scripting 1
You can select like:
density, friction, color, timeToLive, etc.
replace the "<plsreadscripting1>" into "density", example: "(e)=>{e.other.density := 16}"
that changes density to other object that collides

Scripting 2
to spawn things in your scene type this:
addBox ((e)=>{scene.addBox ({size := [1.0, 1.0]; density := 2.0})}), addCircle ((e)=>{radius := 1; density := 2.0}), addLaser, etc...

Sorry if i spamed becuse i like to do too much information ._. (and you cant understand this)
Oh. In other words its impossible... Great... Now what.
Btw, Thanks for the feedback anyway... Someday...
I help you if i can? what do you want?
Just take a look at the scene... I think I explained it in the middle box inside the water thing.
Do you still need this switches?
It's not impossible, I can make them if you want.
OMGOMGOMG thank you. The only problems i have are with the random, clockwize, counter clockwize blocks. The random likes 15 degree angles if you randomize alot. The clockwize and counter clockwize go by 90, not 45. But still. Those are very minor. Now I was however wandering if you could make random swiches for the gravity stregth, and random swiches for the water/air direction reletive. And maby even one that randomizes between clockwize and counter clockwize? That would be nice, But still, My gosh im surprised at how short the scripts actully are!
But still, THANK YOU. I can still make a minigame out of this!
I updated the scene.
The clockwise and counterclockwise blocks now go by 45 degrees and I added 4 random switches.
rand.uniform01 has a uniform distribution so it should be truly random.
Thanks!!! "D Such an honer (/'0'\) <-- My face right now