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The Factory Part 6 element preview

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screenshot of the scene

Author: FRA32

Group: Technical

Filesize: 34.01 kB

Date added: 2015-12-03

Rating: 5

Downloads: 886

Views: 333

Comments: 8

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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A little scene for showing you my ideas of level elements that I will add in part 6 of "The Factory"

Write suggestions in the comments:D

Also contains my technique of "Silent Simulation" (Movement in PAUSED scene)

PS: Like always, you can take elements and code samples if you add a note to your scene saying that you got the object/code from this scene and from me
Last edited at 2016/07/03 21:53:10 by FRA32
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Wow! I guess I will take it the gravity pads for geometry dash:D
Sure you can use them, use the "Direction" attribute on the left of the script menu to change the velocity the player is supposed to have, but note: If you place the pad in a rotated direction, the preview wont work for you(I coded it so that if the pad is rotated, it assumes the gravity points the same way as the pad), and it will spin the launch direction too, so if you set it to [5,5], and rotate it by 180°, it will launch the player towards [-5,-5] since, relative to the pad, its the top right.
1. Sometime's when gravity changes, I FLY OFF THROUGHT THE AIR!
2. I *REALLY* LOVE YOUR SCENES!! It's usually how much script and detail, and esayness there are.
Also, The factory game was my first scenes i saw by you. I think it was part 6.
Man, it's just a fun game!
By the way, eagleforceleader, i would like to check YOUR scenes(like always)
I sawn the bouce pad!
GEOMETRY DASH IS MY FAVEORITE GAME NOW!!!!!