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Realtime layer switching

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Author: phunbox1 (Gradyfitz)

Group: phunbox1

Filesize: 3.55 kB

Date added: 2009-01-08

Rating: 8

Downloads: 466

Views: 1563

Comments: 12

Ratings: 44

Times favored: 0

Made with: Phun

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Tested, works. press a to toggle collision layer a.
Tested, works. press b to toggle collision layer b.
Tested, works. press c to toggle collision layer c.
Tested, works. press d to toggle collision layer d.
Tested, works. press e to toggle collision layer e.

Spent a very long time on this with Danneh (Danneh was more active at the beginning and I started working alone nearer to the breakthrough), and Danneh was a very big help.
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In my excitement, I forgot to post a link to the development thread.
http://www.phunland.com/forum/viewtopic.php?pid=56031#p56031
Very good! if you can only tell us how to do it then it will be a real help
The implementation and codes and development information are located in the first posted comments link.
awesome every body can use this like the raunit
Is this going to screw up my config?
It is not. Scenes that use this have the unbindings, so it wont even affect the scenes that use it (unless the person who implemented it didn't do a good job).
5/5 and I'd give it ten if I could. Your next project should be to try to make it continue working after ticking one of the boxes with the mouse.
AMAZING GRADY, great job
great job. that's some serious programing.
You could make switches, cannons, and more with this!!

1000000000000/5!
I like it. But how does it work?
It works using Bound keys, using Thyme, to change values, the collision menus are changed by changing the variables. If you don't understand, and would still like to use it, it doesn't matter, you can still use it. I'm glad you like it.

Anyone who doesn't like it, can you suggest any improvements?

Can those who look at it please rate, as 0s do a lot of damage to the rating, a large amount of ratings from the people who liked it will give it a stable rating, less prone to getting on a further back page, I would like people to see this, whether they like it or not, I do not mind, as if they see, they may form an opinion, and if they look at it, they may find good use for it.