Browse Search Popular Register Upload Rules User list Login:
Search:
1967 Alfa Romeo 1300 Junior V2.1

Image:
screenshot of the scene

Author: Kwestionable

Group: Default

Filesize: 487.64 kB

Date added: 2016-09-18

Rating: 5.6

Downloads: 5120

Views: 745

Comments: 6

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

V2.0, engine can now propel the full weight of the car (930kg).
Last edited at 2016/09/19 18:32:09 by Kwestionable
Please log in to rate this scene
edit
Similar scenes
Title: Weekly 5 Random Cars Race #7 (Alfa Romeo Special)
Rating: 5
Filesize: 2.68 MB
Downloads: 691
Comments: 1
Ratings: 1
Date added: 2018/05/25 17:08:28
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: 1970 Alfa Romeo Montreal
Rating: 5.8889
Filesize: 1.12 MB
Downloads: 871
Comments: 6
Ratings: 3
Date added: 2011/01/25 04:16:22
Made with: Algodoo before v1.8.5
Rating: rated 5.9
download
Title: Alfa Romeo MiTo
Rating: 6.3333
Filesize: 159.59 kB
Downloads: 241
Comments: 2
Ratings: 3
Date added: 2009/02/03 21:14:58
Made with: Phun
Rating: rated 6.3
download
Title: alfa romeo 3-way crash
Rating: 5
Filesize: 280.1 kB
Downloads: 813
Comments: 0
Ratings: 1
Date added: 2020/01/27 01:57:33
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Alfa Romeo 147 GTA+Functions!RUS readme.
Rating: 5.625
Filesize: 148.1 kB
Downloads: 1167
Comments: 5
Ratings: 2
Date added: 2009/12/12 15:13:04
Made with: Phun
Rating: rated 5.6
download
Title: The history of Alfa romeo
Rating: 5
Filesize: 0.54 MB
Downloads: 255
Comments: 0
Ratings: 1
Date added: 2015/06/12 18:46:07
Made with: Algodoo v2.1.0
Rating: rated 5
download
Doesn't work at all
That's strange, it's working for me at 600hz. What part isn't working?
Sorry it actually kinda works, i didn't find the controls the first time i ran it

Now it's still not working. You didn't declare the scene.my.power variable in the console, so it spawns 1m balls and therefore the car blows up at the first stroke lol
If you don't know how to use scene.my.variables, I'll explain, otherwise just ignore this:

Press the tilde key or F10 to bring the console down. write

scene.my.power = 0.0625

and press Enter. You can put any value there cause it'll be changed as soon as the scene starts

I reccomend throttling with the balls' density instead of radius as you can make it smoother. It's the standard. also those controls are really weird, i'd use the standard ones like I - ignition, X - starter, W - accelerator, and a variable clutch - but that's your decision ;)

I'm rating 10 anyways
Haha, thanks! I'll try to fix both of these cars, I thought I had the variables declared by running the scene at least one tick to set the variables rather than doing it through console, but I guess that doesn't always work!

Regarding the controls, I'm used to competetive gaming and I like all my buttons to be on one hand or the other with minimal movement. The variable clutch is something I never thought of doing... even though I drive a manual...
Is it supposed to... messily disassemble itself when I try to start it?
Last edited at 2016/10/10 04:25:01 by pnvv
lol spawning circles 1m radius ...