Browse Search Popular Register Upload Rules User list Login:
Search:
Ladder Friction

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 1.15 MB

Date added: 2017-04-08

Rating: 5

Downloads: 583

Views: 252

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Uses a glued together version of genrolejune's Carl Grimes .
Last edited at 2017/08/11 01:06:27 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Ladder
Rating: 5
Filesize: 25.27 kB
Downloads: 679
Comments: 0
Ratings: 1
Date added: 2011/05/16 23:29:28
Made with: Algodoo v1.8.5
Rating: rated 5
download
Title: Friction iPadVer 2.1
Rating: 5.375
Filesize: 39.21 kB
Downloads: 485
Comments: 1
Ratings: 2
Date added: 2020/05/28 07:20:13
Made with: Algodoo v2.1.0
Rating: rated 5.4
download
Title: Jacob's Ladder
Rating: 5
Filesize: 23.67 kB
Downloads: 487
Comments: 3
Ratings: 1
Date added: 2016/04/30 23:24:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: JACOB'S LADDER
Rating: 6
Filesize: 406.81 kB
Downloads: 1624
Comments: 8
Ratings: 3
Date added: 2012/11/03 17:53:40
Made with: Algodoo v2.0.2
Rating: rated 6
download
Title: Demonstration of Friction using microscopic deformations
Rating: 5
Filesize: 45.04 kB
Downloads: 399
Comments: 0
Ratings: 1
Date added: 2021/04/29 16:06:20
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: horizontal throw 2 bodies
Rating: 5
Filesize: 17.36 kB
Downloads: 788
Comments: 0
Ratings: 1
Date added: 2020/11/21 17:42:49
Made with: Algodoo v2.1.0
Rating: rated 5
download
come join my camp
Oh god these kids...

This was a test exercise on Physics like 2 years ago... suffice it to say the maximum mark someone got was 7. it's really simple after a little practice though
The general solution turned out more complex than I expected:

a := math.atan2(((w3 / 2 + c1 * w4) / ((w3 + w4) / (cos(B) + u2 * sin(B) + (sin(B) - u2 * cos(B)) / u1)) - u2 * sin(B) - cos(B)), ((w3 + w4) * (h / (2 * L)) / ((w3 + w4) / (cos(B) + u2 * sin(B) + (sin(B) - u2 * cos(B)) / u1)) - u2 * cos(B) + sin(B)));

If you know of a simpler solution, then please let me know. Actually the simplest solution may be to just draw it in Algodoo and then let Algodoo figure it out.