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Something very interesting... [READ DESC]

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Author: Luezma

Group: Default

Filesize: 82.03 kB

Date added: 2017-06-18

Rating: 5.6

Downloads: 455

Views: 289

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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This is a may-gas-fluid liquid simulation, it's extremely laggy because I couldn't find another way to detect nearby objects. If anybody know another way to do it just write it down there buddy. Anyway this works as a concept, but it's lag makes it useless. No viscosity for now(vvhibastermin variable on lasers :v)

It is not complex but there's no "reallistic" liquid simulation out there, so I tried to make it and this is what I got.

Please help me to improve it:tup:
Last edited at 2017/06/18 07:47:52 by Luezma
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g := entityByGeomID((readable(entity)).geom);
a := pos- e.pos;
d := math.vec.dist(pos,e.pos);
b := a / d * (d - 8);
vvhibastermin := (g.vel * a) / d;
g.vel = g.vel - b * 13 / sim.frequency

Notes:
Laser position is the same as g.pos.
vvhibastermin is a dead variable (not used anywhere).
does that makes it faster?
Yes, but not much. If you want faster operation, then reduce the number of lasers.