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Physics forecasting

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Author: faytree

Group: Technical

Filesize: 8.28 kB

Date added: 2019-03-04

Rating: 5.6

Downloads: 517

Views: 447

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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So, I got bored and decided to fiddle around with some ideas I have in my mind.
This scene is a demonstration of my "forecasting" method which is based on the object's current velocity,acceleration and much more.

What I meant by forecasting is its ability to predict its position and angle before it even happened which is based on what I have mentioned earlier.
Last edited at 2019/03/04 15:10:38 by faytree
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Responses to this scene
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Title: Physics Forecasting Response
Rating: 5
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Date added: 2019/03/06 00:23:12
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Could you write a Thyme script for me that will predict the winning lottery numbers a few hours before they are drawn? I would appreciate it very much. :lol:
AWSOME
@Xray-
I'm sorry, but that's beyond my knowledge:lol:

@Antboi21-
Thanks a lot :D
Nice work. :tup:

Here are a few thoughts regarding this scene (probably all stuff you already know):
1. If the predicted polygons have color := [1, 0, 0, 0], drawBorder := true, and opaqueBorders := true, then the predicted polys will be "frames".
2. Different color polys will help with associating future polys with the respective source.
3. I expected higher frequencies to result in more accurate predictions, but I'm not sure that's the case.