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Infection Chase

Image:
screenshot of the scene

Author: PrototypeMarbleRacer

Group: Default

Filesize: 38.29 kB

Date added: 2020-03-29

Rating: 5.6

Downloads: 6510

Views: 637

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

Description
This is the Infection Chase where marbles survive from a virus that infects any marble it touches.
(It is called that because it isn't really considered a "race", it's just survival.)

You can release the three types of marbles (which are the Virus, Marble, and the Antivirus) into the arena and see how it goes.
To avoid fast spreading, the Virus and the Infected will only have a small chance to infect the Marbles.
The Antivirus will recover any infected marble it touches.

This was made completely out of boredom, and not just because the global pandemic Coronavirus exists.
Hope you enjoy and stay safe!

Log
Version 0.2
> Multiple viruses can now be spawned in the arena.
> Modified the U.I.
> Increased infection chance from 6.25% to 12.5%.
> Added an Infection Count (where it counts how many marbles are infected) and a Virus Count (where it counts how many viruses that are in the arena).
> Added more buttons. For your information, the red button resets the arena, the yellow button toggles Algodoo's play mode, the green button removes all viruses, and the blue button changes the map (hasn't been developed yet).
> Fixed bug where the last infected indicator moves when reset.

Version 0.1
> Modified color scheme of objects outside the arena.
> Decreased infection chance from 25% to 6.25%.
> Fixed marbles' and its tracers' zDepth.
Last edited at 2020/03/30 04:51:31 by PrototypeMarbleRacer
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this was the coolest thing ever!
ngl how do i start xd
nvm