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Big Reacton V4 And Pinball

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Author: MaTt.Aa

Group: Default

Filesize: 120.6 kB

Date added: 2009-05-11

Rating: 4.9

Downloads: 397

Views: 840

Comments: 7

Ratings: 2

Times favored: 0

Made with: Phun

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maybe my last one they don't get much downloads the first one did though for some reason...anyways enter to start left and right keys to activiate the paddles ya i know there still not big maybe 5 if they will be a 5 anyways rate comment and enjoy
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I don't understand the starting tube thingy... what was that for? Also, did you know you can type text into a box in the appearance menu? You don't have to hand write it all. One more thing, the actual playing field is just a bunch of circles, there is no score. I may be a hypocrite for saying this, because I don't know much of thyme myself, but I suppose you could program a scoring thing, as in an on collide script so that everytime the ball hits a circle your score goes up (The score could be written in a text box). The flippers are really unstable, if you hit the ball the flippers will be stuck for a second or two and you can lose really easy. Make the things that stop the flippers have a high restitution so that they bounce right back.

4/10 for effort. (Otherwise a 2.)
ouches anywaysd thanks...igues and i know no thyme none
MaTt.Aa, I improved your scene. I made it a scene response. If you didn't want me to do this just tell me and I will delete the scene. :) Just trying to help you with it.
i can tell u some thyme
i only know 3 tho:

changes color to red oncollide
onCollide=(e)=>{color=[1.0, 0.0, 0.0, 1.0]}
change the numbers for different colors

creates water when a geometry hitssomething
onCollide =(e)=>{Scene.addWAter({vecs = [e.pos]})}
i dont know anything to do to this

this one is the biggest it spawns circles oncollide
onCollide =(e)=>{ Scene.addCircle({ color = [0.0, 1.0, 0.0, 1.0]; pos = e.pos; radius = 0.3 }) }
if you change the radius number too a bigger number the circle will be bigger.

thats all... i wish i knew more
thanks dude! i might use some
fixed the collisions... i can delete it if you want me too. I will this time. I promise. :bonk:
your welcome :]