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Rocket Car with Infinite Fuel

Image:
screenshot of the scene

Author: Rocket828

Group: Default

Filesize: 28.6 kB

Date added: 2009-05-24

Rating: 5.1

Downloads: 606

Views: 860

Comments: 6

Ratings: 3

Times favored: 1

Made with: Phun

Tags:

Scene tag

This is still in the testing process. It uses a script that creates circles when the two plates collide.

Hold the left arrow to activate the rocket. Press the right arrow to turn it off.
Last edited at 2009/05/24 01:07:39 by Rocket828
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HOW DO YOU DO THE SCRIPT!!!!! :bonk: :bonk: )|( )|( :| :o :o :( :( :/ :/ :bonk: :yum::yum:
click on an objesct, then go to menu, then script menu. Next to "onCollide" type

(e)=>{scene.addcircle ({ radius = 2; pos = e.pos}) }
cool i made one of these too. my secong ones alot better
thank you, Rocket828. I want to script in Phun. And now i read yor comment on that site:
click on an objesct, then go to menu, then script menu. Next to "onCollide" type

(e)=>{scene.addcircle ({ radius = 2; pos = e.pos}) }



THANKS! I hope i know now!
it is wasn´t work. I have 2 quadrangles, marked it and go to script menue : onvcolision. it DONT works... what i must do??? :tdown:
Did you make sure they were colliding with each other? If it still doesn't work, try saving and restarting phun. Sometimes the scripting is typed correctly but you need to reload the scene for it to work. I have to do that alot.