Image:
 Author: ChipmunkBlaster Group: Marble & Athlons & BFDI & Camps Filesize: 54.48 kB Date added: 2021-03-04 Rating: 5 Downloads: 1880 Views: 251 Comments: 2 Ratings: 1 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
|
Here we are, Map 6, the last of the first four maps I created (1, 2, 4, 6). Another good sized map, new layout, new color, and most importantly, a new troop to shake up the fights yet again! The Healer! It managed to take quite a while to get just right, heh heh. But regardless, enjoy another installment of Marble War!
Current troops:
Spearman: Simple melee attack that isn't that easy to land but deals 2 damage. Has 5 health, so it can take a good amount of damage before dying
Cannoneer: Fires a projectile every 2 seconds that can deal damage from afar. However, the troop has 3 hp and no reliable damage up close like the Spearman
Engineer: With only 4 hp and one damage per melee attack, at first the Engineer seems like a much worse Spearman. But the Engineer has a trick up his sleeve: He can create a building! It has 3 health, which can be restored if the engineer's wrench touches it, and every 7.5 seconds, it pulses, healing any teammates in the pulse by one, and damaging enemies by one! Once his building is destroyed, it takes 10 seconds for a new one to be built
Bomber: Works similar to the Cannoneer, but fires every 5 seconds, and his shots explode for more damage! Not only does he have 4 health, but he's also good for taking out crowds from a safe distance!
NEW: Healer: The only dedicated healing troop, the Healer fires a healing bolt every 3 seconds that can replenish its teammates! Yay! But in combat, the Healer can't do anything, but hope it doesn't take 3 damage! Less yay... but STILL YAY! |