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Marble War 4TDM Battlefield 2: Pink Paradise

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Author: ChipmunkBlaster

Group: Marble & Athlons & BFDI & Camps

Filesize: 33.87 kB

Date added: 2021-03-19

Rating: 5

Downloads: 2134

Views: 377

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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I finally went and did it! 4TDM Map number 2! We now have the Cannoneer and Landmine, as the going gets even more crazy! Four teams means the game is almost a free for all, but it isn't! And if you're wondering, I'm not making a FFA game mode. See you next week for the next map!

Current troops:
Spearman: Simple melee attack that isn't that easy to land but deals 2 damage. Has 5 health, so it can take a good amount of damage before dying
Cannoneer: Fires a projectile every 2 seconds that can deal damage from afar. However, the troop has 3 hp and no reliable damage up close like the Spearman
NEW: Landmine: Upon death, explodes for 3 damage! If it collides with an enemy head on, it'll detonate itself for 5 damage instead! It can deal a heavy amount of burst damage, but only has 2 health and nothing to protect it from the enemy's shots, forcing it to get in the enemy's faces to do its damage!
Last edited at 2021/05/21 15:56:06 by ChipmunkBlaster
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idea:
crossbowman: shoot 5 projectile at the enemy every projectile does 1 damage but bad accuracy
mage: shoot 1 3 damage homing projectile long reload time

sandbox: it just sandbox mode nothing change
Interesting troop ideas. If I were to add them, I'd probably change the names though
Also, how would the Sandbox mode work?
sandbox show every troop in marble war now have but you have to place the troop
I have honored your idea, sir