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The algodoo tree!

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screenshot of the scene

Author: JPgamersmines150

Group: Default

Filesize: 227.33 kB

Date added: 2021-04-04

Rating: 5

Downloads: 3052

Views: 492

Comments: 17

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Add something to the Algodoo comunity tree!:) ;) :lol:
-Recent additions-
Xray- Wind and loose leaves, and the randomized wind (thanks a lot:) )
BlueIsTrue- Mini marble race cource

-Rules-
1-Please no inapropriate stuff that would get me banned
2-read rule 1 before sugesting

-Suggestions-
You don't need to stick to real life things a tree would have, If you'd like I can add made up friuts or a little marble race cource around it! Idk its up to you.
Last edited at 2021/04/23 00:33:26 by JPgamersmines150
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allgodoo TREEEEEEEEEEEEEEEE
In order to add something, just ask to add it here. It must be apropriate!
Add some leaves (or maybe just unglue 15 or 20 of the existing ones from the background). Then attach those leaves with short pieces of ropes that are the same color as the tree branches (to sort of act like flexible stems). Then make the Algodoo wind blow with gusts to emulate a windy day.

I could explain how to do those things if you need help.
But if you don't want to do any of that, it's totally up to you.
The leaves look like they are just levitating or floating in air without being attached to anything! You forgot to add some ropes to the leaves in order to simulate stems and branches. :rolleyes:
Well, I did my best.
I don't believe that. You simply gave up without really trying. :(
well, I mean, some of the leaves are attached to a tiny bending branch so
Oh yeah, also, its not mandatory to stick to the real life things a tree yould have, I can add a little marble race cource around it, or maybe some made-up fruits and stuff.
Sure, you can do whatever you want to (within the confines of the Rules).
Nice job on your recent mods! :tup:

Now, if you would like to make the wind gust in randomly different directions, just add the following script to postStep in the green ground plane:

sim.windStrength = 20;
sim.windAngle = rand.normal * 80

Just copy that script and paste it between the squiggly brackets in postStep. So, it will end up like the following:

(e)=> { sim.windStrength = 20;
sim.windAngle = rand.normal * 80}

Then edit the current scene that you have posted on Algobox. You will then give your scene a windy day!
Thanks for the Idea! I never knew wind and other stuff can be randomized! But thanks a lot!:lol::tup:
You're welcome. :)
Im confused. do we usethis as a phunlet and put anything we want on it? Other than that its pretty relaxing
Actually, you just need to suggest it here, il review it and add it! :tup:
Last edited at 2021/04/20 08:59:33 by JPgamersmines150
Alright. Maybe we can add marbles on it?
Nice
add a race going in the tree