Browse Search Popular Register Upload Rules User list Login:
Search:
Display Stand Scrolling Pictures

Image:
screenshot of the scene

Author: vinodrai

Group: Default

Filesize: 6.28 MB

Date added: 2021-07-11

Rating: 6.1

Downloads: 2823

Views: 516

Comments: 4

Ratings: 3

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Three Images are displayed on one stand.
Adjust Scan Time & Dwell Time
Last edited at 2021/07/15 04:16:22 by vinodrai
Please log in to rate this scene
edit
Similar scenes
Title: Scrolling Marquee
Rating: 5
Filesize: 68.56 kB
Downloads: 886
Comments: 5
Ratings: 1
Date added: 2012/03/26 10:52:20
Made with: Algodoo v2.0.1 Edu
Rating: rated 5
download
Title: Parallax Scrolling v1.1
Rating: 5
Filesize: 268.33 kB
Downloads: 434
Comments: 4
Ratings: 1
Date added: 2014/07/28 02:27:33
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Parallax Scrolling v1.1
Rating: 6.1111
Filesize: 268.87 kB
Downloads: 523
Comments: 0
Ratings: 3
Date added: 2014/07/30 16:08:41
Made with: Algodoo v2.1.0
Rating: rated 6.1
download
Title: LCD Display
Rating: 5
Filesize: 71.64 kB
Downloads: 758
Comments: 0
Ratings: 1
Date added: 2012/06/04 11:20:53
Made with: Algodoo v2.0.1 Edu
Rating: rated 5
download
Title: Mouse Scrolling
Rating: 6.5
Filesize: 96.39 kB
Downloads: 703
Comments: 7
Ratings: 4
Date added: 2023/07/09 10:23:43
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
Title: full adder with 7 segment display
Rating: 5
Filesize: 148.43 kB
Downloads: 1255
Comments: 0
Ratings: 1
Date added: 2016/01/24 01:15:11
Made with: Algodoo v2.1.0
Rating: rated 5
download
This is awesome! Good job! :tup:
Last edited at 2021/07/15 04:57:49 by Xray
Thanks Sir.. Will update
Nice work.:tup:
Suggestion: When you do App.GUI.playMode = true in postStep, the scene will change to play mode when it starts, but the problem is the fact that it stays in play mode even when the scene is stopped (paused). A better script to use is App.GUI.playMode = sim.running in upDate section of any geometry in the scene. That way, when the sim stops, it will automatically be taken out of play mode. I use that with nearly all my scenes. :tup: