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Reverse Air Friction (NO SCRIPTS)

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screenshot of the scene

Author: ivylin1288

Group: Default

Filesize: 7.23 kB

Date added: 2021-09-20

Rating: 5

Downloads: 554

Views: 117

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.3

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In the air friction options, the multi is at negative. That makes aerodynamics speed up objects (for objects with airFrictionMult above -1) instead of slowing down.
In this simulation the air friction multi is 10 times bigger to show it better
Move this ball with arrow keys!
Last edited at 2021/09/24 15:13:38 by ivylin1288
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Interesting! I also discovered that the AirFrictionMult setting in the circle (or other objects) has similar behavior. For example, if the multiplier in the air control panel (at the bottom of the Algodoo screen) is set to a negative value AND the AirFrictionMult value in the circle is also set negative, then the resulting air friction effect on the object is normal. I also discovered that setting either mult value to a large negative value, the object disappears after moving at some very high velocity! Weird! :o
somehow, it speeds up light object so much it just vanishes quickly
i tested with a helium ball and the helium ball just vanishes in less than 1 second. also somehow the helium ball just vanished too when stayed in place