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RTTB (high effort visuals i think)

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Author: A Guy Named Ismael

Group: Marble & Athlons & BFDI & Camps

Filesize: 40.41 kB

Date added: 2023-02-04

Rating: 5

Downloads: 3509

Views: 342

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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The title says it all
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this is really good!
-JellitinCat Thank you!
This is awesome! I have a few questions: A: Where did you get the cool background texture, 2: how did you get the jumping jacks in the bottom right to function, and D: why does the line make the bowl color change to the color of the marble that fell into it?
-Malikeh A: I made it myself.
B: I opened the hinge of the spinner's script menu and I setted the 'hingeConstant' value to be very low (in this case, 0.01).
C: 1.- I created a variable via the console (opened it pressing F10 and typed 'scene.my.color = [0,1,0,1]').
2.- I created the bowl body and made it so that it has the same color values as the variable I just created (typed '{scene.my.color}' inside the 'color' variable of the bowl in their script menu).
3.- I created some lazers and typed a script that made it so that the color of the bowl changes every time it detects an athlete (said script being '(e)=>{scene.my.bowlColor = e.geom.color}' typed on the 'onCollide' section in the script menu (the script here isn't the same as in the scene since the rest of the script is not imporant rigth now))
Last edited at 2023/02/09 21:22:26 by A Guy Named Ismael