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Radio Remote Controlled Car

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screenshot of the scene

Author: Little

Group: Default

Filesize: 0.55 MB

Date added: 2023-07-10

Rating: 5.6

Downloads: 4057

Views: 502

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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This is just a fun little idea for a scene I had.

A while ago I posted a scene about a working attraction-powered radio, but I never did much with it.

Today I was browsing through my old scenes and found it again though - so I thought, why not?


This is just a little car, it's nothing too special. But what is special is that it can't be controlled with the keyboard directly. Try it! Move it to a new scene and try to control it. It won't work!

That's because it's actually controlled by the attraction radio I mentioned before. When you press WASD, the controller sends out the corresponding radio channel (and the little button on the controller moves because I thought that would be a nice touch.)

The programming here actually isn't all that complex!
There are 5 big problems with this though that make Scene.my a better way to control things like this.

For one, unless you have some sort of amplitude system going on, you need an entire collision layer just for a single channel of data.
Two, it's difficult to send out actual serial data with this radio as opposed to the last one, although that could be circumvented just by adding a "clock" channel.
Three, the range is really poor. While this RC Car has far better range than my old radio, it's still not very far (hence why the map is so small!)
Four, the latency. The car feels kind of "laggy" to drive!
Five, this is just harder to program and to use than Scene.my. If I used Scene.my instead of attraction radio, this scene would have only taken a few minutes.:P

But with all of that aside, this was a really fun experiment nonetheless, and I hope you enjoy it.

2023 Xarbian Kinematics Science
If you reupload this scene (or parts of it), be sure to give credit to Little and/or XKS.
Last edited at 2023/07/10 00:12:56 by Little
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It took me a while to reverse-engineer your scene in order to figure out how you did the remote control system, but after I did it I thought to myself, "WOW, this is very clever!". I'm sure there are simpler and more efficient ways to do it, but your way is certainly clever and impressive! _o_
Oh, absolutely. If I did something analog I could probably do it with just 2 channels instead of 3, but it would probably have even worse latency and the controls would get jumbled.:P
I see what you did and I think it's awesome.:tup: