Browse Search Popular Register Upload Rules User list Login:
Search:
New FlipClock final

Image:
screenshot of the scene

Author: vinodrai

Group: Default

Filesize: 238.7 kB

Date added: 2023-08-01

Rating: 5.6

Downloads: 4135

Views: 441

Comments: 7

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
clock,
flip clock

Scene tag

Simulated Flip Clock basic version. Any one can develop it further. Way to set time & Way to show System Time..........

Updated setting buttons..............
Last edited at 2023/08/05 17:42:09 by vinodrai
Please log in to rate this scene
edit
Similar scenes
Title: Better 12 Hour Clock
Rating: 5
Filesize: 209.41 kB
Downloads: 881
Comments: 0
Ratings: 1
Date added: 2019/06/01 22:21:57
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Accurate mechanical clock
Rating: 6.3
Filesize: 386.38 kB
Downloads: 2136
Comments: 3
Ratings: 4
Date added: 2009/10/24 02:54:05
Made with: Algodoo before v1.8.5
Rating: rated 6.3
download
Title: Large Analog Clock
Rating: 5
Filesize: 389.19 kB
Downloads: 1344
Comments: 0
Ratings: 1
Date added: 2019/06/24 00:35:46
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Mech Clock (final)
Rating: 5
Filesize: 251.89 kB
Downloads: 692
Comments: 3
Ratings: 1
Date added: 2015/02/04 17:41:02
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: STEAMPUNK CLOCK
Rating: 5.375
Filesize: 1.37 MB
Downloads: 2623
Comments: 8
Ratings: 2
Date added: 2017/03/29 21:35:35
Made with: Algodoo v2.1.0
Rating: rated 5.4
download
Title: Clock
Rating: 4.5
Filesize: 33.24 kB
Downloads: 800
Comments: 3
Ratings: 2
Date added: 2008/10/28 03:25:23
Made with: Phun
Rating: rated 4.5
download
Responses to this scene
show list
Title: Flip Clock Mod II
Rating: 6.5
Filesize: 127.98 kB
Downloads: 4037
Comments: 19
Ratings: 4
Date added: 2023/08/05 14:09:29
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
Title: Flip Clock Mod
Rating: 5
Filesize: 227.62 kB
Downloads: 1755
Comments: 4
Ratings: 1
Date added: 2023/08/04 23:42:11
Made with: Algodoo v2.1.0
Rating: rated 5
download
Very good, vinodrai! I like how you did the animation of the numbers when they change to a different number. It looks just like a real flip clock. :tup:
I would like to develop it further by adding the ability to set the current time, and to base the actual time on "system.time" but I need a little help with understanding your script. Please explain the following:

1. Names of variables that hold current minutes and seconds and where they are located.
2. Script that is used to keep time and where is it located? How does it work?
3. Anything else that you think will help me to make these added features.

Thanks!
does it change every minute or something?
Dear X Ray,

1) Most of the time related script is in a transperent box in front of clock.
2) scene.my.ticksec = scene.my.ticksec + 1;
scene.my.sec = math.toint(scene.my.ticksec / 60);
scene.my.sec > 59 ? {_d = sim.time;scene.my.ticksec = 0;scene.my.min = scene.my.min + 1} : {};
scene.my.min > 59 ? {_c = sim.time;scene.my.min = 0;scene.my.hour = scene.my.hour + 1} : {};
scene.my.hour > 23 ? {_e = sim.time;scene.my.hour = 0} : {};
3)scene.my.mind1 = math.toint(scene.my.min % 10); // first min digit to be displayed; scene.my.mind2 = math.toint(scene.my.min / 10) // second min digit to be displayed;scene.my.hourd1 = math.toint(scene.my.hour % 10) // first hour digit to be displayed;scene.my.hourd2 = math.toint(scene.my.hour / 10)// second hour digit to be displayed;
4)scene.my.trigger1;scene.my.trigger2;s­cene.my.trigger3;scene.my.trigger4 // triggers for animation of digit.
5) Animation script is in respective digit images.
6) scene.my.displayup / scene.my.displaydn is array for top and bottom digit images.
7) I wanted to simulate flip motion like actual flip falling due to gravity. I tried but not very much sure. Can be improved. scene.my.diff = 0.0 + 0.013 * sin(sim.time - _a) // for top flip; scene.my.diff1 = 0.0 + 0.013 * sin(sim.time - _a + 1.05) // for bottom one.

I am sure people will love to set the clock to system time. Thanks
You're welcome. It will probably take a few days because I want to do it properly. I may also ask for your opinions on some of the new features before I publish the completed scene. Before I will call it DONE we both must like it!
Hi vinodrai -- I see that you added time setting buttons to the clock as well as improvements to the timing accuracy. Beyond that, there really isn't much that I could add to improve it. Because of that, I will not spend any more of my time on it. You did a good job. :tup:
Rated highly because I like the flip motion.