Image:
 Author: Little Group: Default Filesize: 315.74 kB Date added: 2024-04-07 Rating: 5 Downloads: 2928 Views: 386 Comments: 4 Ratings: 1 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
|
This is just a scene I made in my spare time.
It's not overly complex but I felt like it was worthy of sharing, especially since I haven't been active in a while.
First off: The player character here is my own version of UnityDogGaming04's Venge Climber!
Second, the way this scene works is that there is a ring of repulsive planes surrounding the center "planet" and the ring of debris orbiting it.
On the top of the ring (if you pause and scroll up there) is a panel where you can change the "pressure" being exerted on the simulation.
I don't know if pressure is the right word, but it feels right.
Anywho, a lot of interesting effects came out of this!
For one, you will notice a gravity of sorts -- but instead of getting weaker as you ascend, it gets exponentially stronger!
Second, you can actually land on the ring of debris on both sides like it's a planet. It's really weird
Third, it's almost impossible to stick to the wall - try it! (Don't turn down the pressure or glue the climber to the wall -- that's cheating!)
To control the climber, simply move your mouse. The paw will follow your mouse.
Pressing Q will make the paw stronger and pressing E will do the opposite.
Pressing W and S zooms in and out, and pressing F makes the paw sticky.
Have phun!
2017-2024 Little |
Last edited at 2024/04/07 16:47:44 by Little
Please log in to rate this scene
|