Browse Search Popular Register Upload Rules User list Login:
Search:
Laser One-Click

Image:
screenshot of the scene

Author: fox11trot

Group: Default

Filesize: 11.15 kB

Date added: 2010-01-09

Rating: 5

Downloads: 1684

Views: 1076

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo before v1.8.5

Tags:

Scene tag

Every time you press the activation button for the laser it flashes exactly one frame. Useful for spawners. Default activation button is a
Please log in to rate this scene
edit
Similar scenes
Title: Cutting Laser
Rating: 5
Filesize: 51.46 kB
Downloads: 454
Comments: 2
Ratings: 1
Date added: 2015/04/11 03:28:52
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Weird Laser Contest
Rating: 5
Filesize: 19.89 kB
Downloads: 386
Comments: 7
Ratings: 1
Date added: 2013/10/30 04:55:31
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: laser machine gun
Rating: 5
Filesize: 28.61 kB
Downloads: 256
Comments: 0
Ratings: 1
Date added: 2011/02/27 10:30:33
Made with: Algodoo before v1.8.5
Rating: rated 5
download
Title: Laser based gun
Rating: 5
Filesize: 336.16 kB
Downloads: 5927
Comments: 6
Ratings: 1
Date added: 2022/09/06 04:48:25
Made with: Algodoo v2.1.3
Rating: rated 5
download
Title: laser laser laser laser laser laser laser laser laser
Rating: 5
Filesize: 44.22 kB
Downloads: 464
Comments: 0
Ratings: 1
Date added: 2020/03/24 00:16:53
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Togglebutton - Laser
Rating: 5
Filesize: 11.42 kB
Downloads: 468
Comments: 0
Ratings: 1
Date added: 2014/05/28 09:38:38
Made with: Algodoo v2.1.0
Rating: rated 5
download
It's ok but every-frame script on second laser isn't good. It reduce performance.
I prefer do same task with one laser and script checking last event time...
i see how do you do this?
onLaserHit = (e) => {sim.time > (scene.my.lastEvent +1) ? {scene.my.lastEvent = sim.time; doo} : {}}
ok nice!
cool