Browse Search Popular Register Upload Rules User list Login:
Search:
Q-STEER concept

Image:
screenshot of the scene

Author: BBD automotive designer

Group: Default

Filesize: 131.15 kB

Date added: 2010-01-10

Rating: 5.8

Downloads: 809

Views: 1242

Comments: 4

Ratings: 3

Times favored: 0

Made with: Algodoo before v1.8.5

Tags:

Scene tag

So here it is, an ultra detailed Mitsubishi Lancer Evolution 10, this one is very VERY different from the rest, there's a planet's worth of detail on the body, and it has a chassis that is identical to the real life Q-STEER cars, one problem is that on my computer it ran at a snails pace, (let's just say that my nose could run faster) and along with the truckloads of details, there's also truckloads of oversteer from the car, I need to sort it out desperately, WITHOUT SCRIPTS! as I am not a whizz at scripts.
So advice is needed from everyone. Including YOU Kilinich, because I know that you know what you are doing.
Please log in to rate this scene
edit
Similar scenes
Title: Blimp for contest
Rating: 7
Filesize: 307.95 kB
Downloads: 451
Comments: 4
Ratings: 5
Date added: 2009/02/09 22:05:09
Made with: Phun
Title: Drift steering
Rating: 5
Filesize: 37.7 kB
Downloads: 455
Comments: 0
Ratings: 1
Date added: 2022/12/13 15:38:26
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Q-steer MINI COOPER 1.3i 1999
Rating: 6
Filesize: 22.72 kB
Downloads: 485
Comments: 2
Ratings: 3
Date added: 2009/11/24 18:05:48
Made with: Algodoo before v1.8.5
Title: Q-steer Nissan GTR D1 spec micro RC car
Rating: 6.1111
Filesize: 383.09 kB
Downloads: 505
Comments: 0
Ratings: 3
Date added: 2009/09/29 19:55:54
Made with: Phun
Title: Space Shuttle
Rating: 5
Filesize: 46.08 kB
Downloads: 2568
Comments: 0
Ratings: 1
Date added: 2020/06/22 10:54:33
Made with: Algodoo v2.1.3
Rating: rated 5
download
Title: Negative attraction rocket concept
Rating: 5.8889
Filesize: 27.34 kB
Downloads: 554
Comments: 1
Ratings: 3
Date added: 2009/05/03 13:49:13
Made with: Phun
Rating: rated 5.9
download
WOW! major improvement on looks!!!!!
I am not seeing the snails pace thing
but the steering is very weird
I prefer use textures instead of 400+ objects. Compromise - is like I did in trailer parking game - use colored geometry and "shadow" texture. Just reduce object count and it will be fine. To handle over-steer you can add thin box with big air friction.
Last edited at 2010/01/10 17:22:16 by Kilinich
Main problem is polygons - each contains huge amount of nodes and slow down scene on redraw. I think I can write script to simplify polygons... (via clipboard).
incredible! im a big fan of evos, and this is one of the coolest. 10/10 for sure:lol: :lol: