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Airborne Infantry (actually, only Phun compatible)

Image:
screenshot of the scene

Author: scrabs

Group: Default

Filesize: 305.81 kB

Date added: 2010-04-30

Rating: 5

Downloads: 2046

Views: 1201

Comments: 12

Ratings: 1

Times favored: 1

Made with: Phun

Tags:

Scene tag

controls in the scene. Looks like a realistic 101st US airborne infantryman. Controls are in the scene.

Moves... not really realistic, but absolutely worth checking out.

You can use it in your scene if you like, the bullets are Coll Grp E killer.

Enjoy - Comment - Rate

If you wanna use it in Algodoo, read the comments and do the math

New 2D WW2 shooter game underway, uses same models as Call of Duty: United Offensive
Last edited at 2010/05/08 11:33:51 by scrabs
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he is firing backward
Doesn't do that too me, so dunno what went wrong with you
You need to uptate the scene your bullets are e.normal * (-40) while it should be e.normal * 40.
weird, when I do what you said Raydeg, the bullets go backwards to me. Maybe its because i use windows 7, I have discovered some issues with windows 7
I'm using windows 7 also.
maybe you've changed an in-game variable. I'f you wan't to reset it and try again close algodoo and delete the config. But only If you want to try this. You maybe want to check out the forums for more info.
Well, deleting config didn't do anything... Could it be i have created the first non-algodoo Phun scene?
but I'm using Algodoo that could've got something to do with it
tried it in phun it works but you should make so that you aim up with "w" and down with "s" in reversed now
Ok, fixed that and added some scenery
lol still fires backward
i changed @e.normal*-40@ to @e.normal*40@
make more like this plz
@cellers
dude thats the friggin shells!!!!!!!