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Missile V2

Image:
screenshot of the scene

Author: lowlol

Group: Default

Filesize: 14.34 kB

Date added: 2010-07-28

Rating: 5.6

Downloads: 706

Views: 1200

Comments: 0

Ratings: 2

Times favored: 1

Made with: Algodoo before v1.8.5

Tags:

Scene tag

It can now follow targets at high speeds.
Change the density of the red box to change the power.
Change restitution to change the max speed relative to the target. (multiplied by 1000).
Controls:
1 - Toggle missile

Variables used (if you want to use it in another scene):
scene.my.pos = [0,0]; (beacon)
scene.my.mspd4 = 0; (hinge on rocket)
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