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.30 cal bullet spawner (need help)

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Author: myakka

Group: Default

Filesize: 39.38 kB

Date added: 2011-06-04

Rating: 5

Downloads: 543

Views: 679

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo before v1.8.5

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i had previously posted that i needed help spawning a bullet. after a short while i figured this out. now the problem is that i need the bullets to follow the gun if i move it. i have already looked at the forums about same velocity spawning and i dont understand it. also i have used kiliniche's k-probe and i dont understand that either. can someone give me a script code and directions of how to use the code? i would realy appreciate the help.:(

press f to fire and up and down arrows to aim
Last edited at 2011/06/04 10:50:28 by myakka
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You need to know where it the bullet and the shell should spawn and with wich angle. Try making two beacons to get the pos's.
the gun is going to move on a hinge so i need it to shoot out of the barell of the gun when i move it instead of just shooting out in the middle of space.