Browse Search Popular Register Upload Rules User list Login:
Search:
Warhead Script

Image:
screenshot of the scene

Author: MrGlinzz

Group: Default

Filesize: 5.53 kB

Date added: 2012-07-26

Rating: 5.4

Downloads: 545

Views: 407

Comments: 1

Ratings: 2

Times favored: 0

Made with: Algodoo v2.0.1

Tags:

Scene tag

Feedback please!

Thinking of adding this into the apache:)
Please log in to rate this scene
edit
Similar scenes
Title: missile with warhead
Rating: 7.8571
Filesize: 275.76 kB
Downloads: 562
Comments: 1
Ratings: 7
Date added: 2008/10/12 12:20:34
Made with: Phun
Rating: rated 7.9
download
Title: Missile
Rating: 4.625
Filesize: 38.76 kB
Downloads: 787
Comments: 0
Ratings: 2
Date added: 2010/07/15 06:01:37
Made with: Algodoo before v1.8.5
Rating: rated 4.6
download
Title: nuclear missile
Rating: 7.2222
Filesize: 216.67 kB
Downloads: 575
Comments: 3
Ratings: 9
Date added: 2008/10/12 12:28:37
Made with: Phun
Rating: rated 7.2
download
Title: Mortar
Rating: 5
Filesize: 35.67 kB
Downloads: 2360
Comments: 0
Ratings: 1
Date added: 2012/07/17 17:48:31
Made with: Algodoo v2.0.1
Rating: rated 5
download
Title: rpg with explosive warhead. on impact.
Rating: 5
Filesize: 189.75 kB
Downloads: 824
Comments: 4
Ratings: 1
Date added: 2009/05/28 13:09:43
Made with: Phun
Rating: rated 5
download
Title: Gaxxag's missile contest entry
Rating: 5
Filesize: 49.51 kB
Downloads: 648
Comments: 0
Ratings: 1
Date added: 2009/07/14 06:42:39
Made with: Phun
Rating: rated 5
download
Looks good. Maybe you can make the explosion fade with time. I used the following script in my Death Ray scene:

Scene.addCircle({
drawBorder := false;
drawCake := false;
collideSet := 0;
pos := e.pos;
radius := 0.5;
airfrictionmult := {0.1 + (((sim.time - controlleracc)) * 4.9)};
controlleracc := sim.time;
density := {sim.time > controlleracc + 1 ? 0 : 0.005};
color := {[0.5 - ((sim.time - controlleracc) / 4), 0.5 - ((sim.time - controlleracc) / 4), 0.5 - ((sim.time - controlleracc) / 4), 0.5 - ((sim.time - controlleracc) / 2)]}
});

This code was adapted from Smoke by Gear97.
Last edited at 2012/07/27 23:54:17 by s_noonan