Browse Search Popular Register Upload Rules User list Login:
Search:
GEOMETRY EXPANSION ENGINE

Image:
screenshot of the scene

Author: Xray

Group: Default

Filesize: 277.92 kB

Date added: 2013-05-27

Rating: 5

Downloads: 965

Views: 488

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

This engine gets its power from the expansion and contraction of a geometry (the red box inside the cylinder). It's similar to a "spawn engine", but rather than spawn a new geometry inside the cylinder during each power stroke, I used one single geometry that expands during each power stroke, and then collapses back down during the return stroke of the piston. The expansion is controlled by the angle of the flywheel. As the flywheel is rotating, its angle is converted through a simple math routine into the length of the red box. As the box grows longer, it pushes on the piston, causing the flywheel angle to increase, which further increases the length of the red box. At bottom-dead-center, the flywheel angle quickly changes to a negative value, which causes the length of the box to snap back down to very narrow. At top-dead-center, the angle becomes positive again, and the process repeats.

I searched Algobox quite thoroughly and did not find another engine that operates on this principle. So, I believe that this is an Algodoo first. If anyone finds a similar scene that I missed, please let me know so that I can give credit to someone else for this idea.

I admit that I'm not very good at creating mechanical devices with Algodoo, so please go easy on me with your criticisms! :lol:
Last edited at 2013/05/27 23:35:59 by Xray
Please log in to rate this scene
edit
Similar scenes
Title: X3 Lobe Engine / MIT Liquid Piston w/Instructions
Rating: 5
Filesize: 327.68 kB
Downloads: 503
Comments: 0
Ratings: 1
Date added: 2016/09/12 04:57:36
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Triple expansion marine steam engine
Rating: 5
Filesize: 1.56 MB
Downloads: 1671
Comments: 1
Ratings: 1
Date added: 2025/03/28 23:27:04
Made with: Algodoo v2.2.3
Rating: rated 5
download
Title: Geometry Tracer
Rating: 6.5
Filesize: 79.06 kB
Downloads: 457
Comments: 2
Ratings: 4
Date added: 2019/10/18 13:05:05
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
Title: Psuedo-Expansion Spawn Engine
Rating: 5
Filesize: 53.15 kB
Downloads: 751
Comments: 0
Ratings: 1
Date added: 2016/10/15 05:10:08
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: expansion levels info
Rating: 6.75
Filesize: 192.55 kB
Downloads: 371
Comments: 0
Ratings: 4
Date added: 2008/06/18 13:07:07
Made with: Phun
Rating: rated 6.8
download
Title: Heat Transfer with Thermal Expansion
Rating: 6.5
Filesize: 0.66 MB
Downloads: 1308
Comments: 4
Ratings: 4
Date added: 2013/04/30 00:08:17
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
It's a really cool concept, but it seems to me the engine is operating more on the gravity of the expanded object, rather than the piston being forced down from it expanding. sometimes the expanding square isn't even touching the piston or the top of the cylinder.
Best engine ever?:tup:
Cool
lethalsquirl - What you said about the expanding object not touching the piston or the top of the cylinder is true at slower speeds. If you set the speed control to its highest point, and grab the flywheel with your Drag Tool, you'll be able to slowly turn the flywheel through the power stroke portion of its rotation and see that the expansion box actually does make full contact with the piston and the top of the cylinder during the entire power stroke. At slower speeds, I reduce the dwell angle during the time in which the expansion box transfers power to the piston. The result is little to no contact at those slower speeds.