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Strip animations

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screenshot of the scene

Author: lololoer

Group: Default

Filesize: 245.72 kB

Date added: 2013-06-24

Rating: 4.5

Downloads: 829

Views: 304

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo before v1.8.5

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uses time to live; each second is for each strip part , then the timetolive increments.
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Whoever down rated this scene (was not me) should have the common decency to say why.

The only thing I noticed was that the scene was not using the last frame of each animation. This is what I did to correct it.

1. Removed code from controllerACC and inserted 11.0.
2. Set timeToLive = +inf.
3. Entered the following in the update event:
s = 1.0;
texturematrix = [0.5, 0.0, math.toInt(sim.time % (1.0 / s) * 8.0 * s) * 0.125 + 0.0625, 0.0, 4.0440359, 0.50182062, 0.0, 0.0, 1.0]

Note: Variable s sets the speed of the animation.
wow, so much better, thanks! _o_
Feel free to use the code to update your scene if desired. I'm sure Xray would like it because he loves the mod (%) operator.