Browse Search Popular Register Upload Rules User list Login:
Search:
Uniform Velocity Cam

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 27.98 kB

Date added: 2013-10-27

Rating: 5.6

Downloads: 769

Views: 343

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Uniform Velocity Cam. The right side of the scene shows how I made it.
Last edited at 2016/07/02 20:43:09 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Real airflow aircraft beta
Rating: 7.0588
Filesize: 225.95 kB
Downloads: 1886
Comments: 9
Ratings: 11
Date added: 2010/05/29 14:41:08
Made with: Algodoo before v1.8.5
Rating: rated 7.1
download
Title: Circular Motion Simulation SPH4U Culminating Simon Hendriks
Rating: 5
Filesize: 25.93 kB
Downloads: 253
Comments: 0
Ratings: 1
Date added: 2019/06/09 19:31:56
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Velocity Jump Drive Prototype
Rating: 5
Filesize: 24.72 kB
Downloads: 314
Comments: 1
Ratings: 1
Date added: 2018/04/08 22:15:04
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Uniform tilings of the euclidean plane
Rating: 5
Filesize: 65.01 kB
Downloads: 381
Comments: 0
Ratings: 1
Date added: 2018/12/23 21:24:50
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Plane gets some velocity
Rating: 5
Filesize: 48.65 kB
Downloads: 464
Comments: 0
Ratings: 1
Date added: 2024/12/26 19:43:00
Made with: Algodoo v2.2.3
Rating: rated 5
download
Title: material velocity cannon *read desc*
Rating: 5
Filesize: 25.41 kB
Downloads: 578
Comments: 1
Ratings: 1
Date added: 2012/09/23 09:40:33
Made with: Algodoo v2.0.1
Rating: rated 5
download
Very clever! The cam profile looks counter-intuitive that it would produce the resulting wave shape. But the proof of the pudding is in the eating, so they say.
Now you should come up with a kit for making all sorts of cams! Don't forget to keep your derivatives continuous lol. Neat scene, especially with the follower controlling the arm. How exactly do you get all those pieces it leaves behind to form one shape? I'll post a little thing with cams I've been playing with soon!
Q: How exactly do you get all those pieces it leaves behind to form one shape?
A: I had done it using Combine Shapes > Add, but recently found a better way. Use the brush tool with a brush size about half the size of the circles you want to join together. Check the Brush > Merge checkbox. Brush a line thru the center of all the circles. The circles will combine as you brush over them. For best results, do short sections at a time.