Browse Search Popular Register Upload Rules User list Login:
Search:
House of Cards

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 46.27 kB

Date added: 2013-11-17

Rating: 5.6

Downloads: 3473

Views: 461

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

I had some cards left over from my last scene. The house eventually falls down. Well that's what happens. That's the reason for the "house of cards" saying.
Last edited at 2016/07/02 20:42:22 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Building Cards
Rating: 5
Filesize: 24.98 kB
Downloads: 633
Comments: 0
Ratings: 1
Date added: 2013/11/22 02:44:23
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: More SD card stuff
Rating: 5
Filesize: 3.94 MB
Downloads: 463
Comments: 1
Ratings: 1
Date added: 2017/11/13 14:52:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Cards that you can use
Rating: 5
Filesize: 55.05 kB
Downloads: 675
Comments: 2
Ratings: 1
Date added: 2023/07/25 17:46:29
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: 16cards
Rating: 5
Filesize: 215.48 kB
Downloads: 393
Comments: 0
Ratings: 1
Date added: 2025/06/17 19:38:00
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: My house.
Rating: 5
Filesize: 241.26 kB
Downloads: 1939
Comments: 2
Ratings: 1
Date added: 2017/09/22 20:31:06
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: board games
Rating: 5.6667
Filesize: 271.58 kB
Downloads: 384
Comments: 1
Ratings: 3
Date added: 2008/12/12 16:55:24
Made with: Phun
Rating: rated 5.7
download
Cards? They look like toothpicks. :lol:

Okay.... I'll cut you some slack because I realize you cannot make this scene with "cards" (like the ones in your Deck of Cards scene)...... Or could you????
Last edited at 2013/11/17 19:33:53 by Xray
Steve, sorry for asking an unrelated question in this scene's comments, but unfortunately there is no other way to communicate to other users in Algobox.

A while ago, you came up with a script for adding a texture to a tessellated structure of boxes (such as your "Deformable Material" scene. Your script is:

G1 = 0.4;
G2 = 0.5;
D1 = 0.3;
D2 = 0.4;
textureMatrix = [G1 * cos(angle), -1.0 * G1 * sin(angle), G1 * pos(0) + D1, G2 * sin(angle), G2 * cos(angle), G2 * pos(1) + D2, 0.0, 0.0, 1.0]

What do the values G1, G2, D1, and D2 represent?

Thanks!
G1 = 1/Xmagnification, G2 = 1/Ymagnification, D1 = Xoffset, D2 = Yoffset
I'm confused... I should probably learn to script XD
Good scene, perhaps a little too stable for cards?