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House of Cards

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Author: s_noonan

Group: Technical

Filesize: 46.27 kB

Date added: 2013-11-17

Rating: 5.6

Downloads: 3458

Views: 438

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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I had some cards left over from my last scene. The house eventually falls down. Well that's what happens. That's the reason for the "house of cards" saying.
Last edited at 2016/07/02 20:42:22 by s_noonan
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Cards? They look like toothpicks. :lol:

Okay.... I'll cut you some slack because I realize you cannot make this scene with "cards" (like the ones in your Deck of Cards scene)...... Or could you????
Last edited at 2013/11/17 19:33:53 by Xray
Steve, sorry for asking an unrelated question in this scene's comments, but unfortunately there is no other way to communicate to other users in Algobox.

A while ago, you came up with a script for adding a texture to a tessellated structure of boxes (such as your "Deformable Material" scene. Your script is:

G1 = 0.4;
G2 = 0.5;
D1 = 0.3;
D2 = 0.4;
textureMatrix = [G1 * cos(angle), -1.0 * G1 * sin(angle), G1 * pos(0) + D1, G2 * sin(angle), G2 * cos(angle), G2 * pos(1) + D2, 0.0, 0.0, 1.0]

What do the values G1, G2, D1, and D2 represent?

Thanks!
G1 = 1/Xmagnification, G2 = 1/Ymagnification, D1 = Xoffset, D2 = Yoffset
I'm confused... I should probably learn to script XD
Good scene, perhaps a little too stable for cards?