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Proper Propeller Animation v2.1

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screenshot of the scene

Author: The Linkage

Group: Default

Filesize: 64.51 kB

Date added: 2014-07-26

Rating: 6.5

Downloads: 1781

Views: 495

Comments: 8

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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This is just a proof of concept. It's heavy with polygons but has only 1 variable (there are other 8 unused variables, just don't care) and it should work pretty well at any framerate upon 50 or 60. You won't be able to use it on an aircraft because it's too big, but I'm just showing how this can be done.
Slow down the simulation to see the full effect

v2: Added color effect. May not be very pretty anyways )|(
v2.1: Added old, colorless animation
Last edited at 2014/07/30 18:25:48 by The Linkage
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Nice job! It looks very realistic! :tup:
Can i use it?:D
Do you know how a script can activate a motor?
Awesome! I was just trying to figure out how to make an animation for a radiator fan on an engine today.
VERY IMPRESSIVE !!
Whoa, so much comments :D
Thanks, Xray! I've done one before, but it didn't look real
Vaidas, sure, you can take it
Lucas, you can use a boolean variable in the axle, like motor = {Scene.my.whatever}. Mind that it has to be true or false.
Or you can use that weird entitybygeomid thing, but I'd ask Xray with that sort of things :lol:

Thanks all for the comments. I'll try to improve some things
I think, the color effect can be more realistic or you can just remove them. It feels more realistic to me without them
Yeah, I was thinking that