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Scripted Timer

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Author: s_noonan

Group: Technical

Filesize: 38.84 kB

Date added: 2014-09-12

Rating: 5

Downloads: 559

Views: 324

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Scripted Timer Object

Rev A - scene.my.timer1 was an object variable, now it's a Boolean.

The object variable left remnants in the config.cfg file so I deleted that scene and replaced it with this one. If you got extra stuff in your config file from my previous scene, it shouldn't hurt anything, but you can clean it up by resetting Algodoo.
Last edited at 2016/07/02 20:32:33 by s_noonan
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This is some very handy script! Thanks for sharing it! :tup:

One bit of code which I do not fully understand is:
onSpawn = (e)=>{scene.my.timer1 = e.this}

Please explain how it works and what it does.

Thanks :)

EDIT: Nevermind. I found a post by kilinich in the forum that explains how that script works.
Last edited at 2014/09/12 06:50:39 by Xray