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Advanced Object Detector Screen Tech

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Author: lololoer

Group: Default

Filesize: 52.7 kB

Date added: 2014-12-26

Rating: 5.6

Downloads: 758

Views: 496

Comments: 7

Ratings: 2

Times favored: 0

Made with: Algodoo before v1.8.5

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I maded this from kilinich's idea.
This box spawn 16x16 pens on it's area and if there's a part of an object in it's area the pens will appear in that part.
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No sería mas facil tener tracers fijos, y cambiarles el color, en vez de tener que generarlos continuamente? Tengo 5 FPS
Es imposible hacer 'tracers' fijos, ya que desaparecerían en el caso de no haber nada en el área la pantalla verde. Tengo 4.5 FPS pero no encuentro una manera mas inteligente de hacerlo, además pensé en generar cajas con textos describiendo lo que detectan los 'tracers' pero pensé que disminuirían los FPS a 2
Last edited at 2014/12/26 20:52:08 by lololoer
La escena es interesante. ¿Qué propósito tiene?
Xray, el fin de esta escena es demostrar la posibilidad de detectar objetos en un área determinada, y con esto me refiero a obtener los entityIds de los objetos que entran en dicha área (cosa que creo que sería bastante útil por no ser de la gran disminución de FPS's que este método supone), y la posibilidad de crear algún tipo de acercamiento a una tecnología avanzada del futuro (eso sí, en Algodoo :lol: ) o, por así decirlo, una escena tipo futurista.

I hope google translate can translate that :lol:
Last edited at 2014/12/26 22:01:54 by lololoer
Very Impressive!
But I want to ask,how do you make the green(transparent) box to record it's last position?:huh:
I don't understand your question, but I think you are trying to ask how do I positionate the pens in the box's area.
I just maked an array with the positions (wich are 16x16) and called with the i argument in the for function
lololoer - Google translate did a perfect translation of your comment! Thanks for the explanation, mi amigo! :)