About the track - It is different from my regular tracks, this is primarily due to the fact that it's using the new terrain generation system I built. Now it generates terrain within Algodoo instead of having to rely on an external program to export terrain images and trace them.
This, as you may expect, makes it far easier to create. The terrain generator also has a built-in cutter, so I don't have to manually split the terrain to avoid polygon glitches.
The generator is not at all user friendly and is why I won't share it at the moment. However, if I manage to get it working well enough, I may share it for my more tech-savvy audiences.
This is why the terrain is so consistent in terms of resolution and so much longer than my usual tracks - If you're able to automatically generate terrain, why not generate a lot of it?
Yes, I forgot to mention.
You are allowed to use the terrain generated by this with or without credit.
Afterall, technically I'm not making the terrain, your own computer is!