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Here, it doesnt somehow...

Do you use algodoo or phun?
in Algodoo 1.7.1 it doesnt explode
Last edited at 2010/05/15 15:31:40 by Bronie12345
10/10
i wish i could give more

Ever thought about spawning as a way to print?
too bad you "screwed up" the wheels
try using circles as wheels next time, incase of pylogons
100rad/sec = 5750rpm
just to show you...
the timing should be off a quarter, not a half
when off a half, the engine doesn't work
yes, but i think it's weird that it's always off somehow (I didn't script this into it on purpose)

can you/someone maybe fix that bug, so it isn't off anymore?
looks nice, but it's too bad you used pylogons as wheels...
next time, make an invisible overlapping circle as a wheel (invisible, so it doesn't change the graphics...)
Can you maybe make a version with less lagg?
That would be awesome!!

10/10 now already from me.
You guys do notice it's mirrored?
because normally the turn is left, not right
I've just calculated it on a diffrent way, and the way i've been using for some time is wrong, but works for some stuff, like position calculating etc...

But still, it worked for me (dunno how about now, with a new algodoo installation)
i like it, but it's too bad that the wind accalerates...
@igottabomb
the wheels sometimes bounce because then the wheels are made of pylogons..
when the wheels are made of circles, they don't bounce.
@dare
he probably makes his own textures

10/10
too bad i can't rate higher
i also have a car for you to make...
do you want it to be a challenge, or just a car like the others
challenge: dodge charger '69 with working engine (that powers the vehicle), brakes etc.. (It's possible, and not only by Kilinich)
just a car: dodge charger '69
i like the old dodge charger more...
they screwed up the new model..
do you want to add a track, because it is kinda boring atm
it's a good vehicle, but with a track in the scene, you will get higher rating (most of the time)
i have some tips & stuff like that:
1. a dodge charger is a muscle car, and this car doesnt seem to have that.
2. the looks are awesome!
3. the rear whel suspension should be higher than the front
4. the pylogon of the front wheel still collided with the ground (disable the collision and it's fine)

still, 8/10
Last edited at 2010/06/03 06:32:52 by Bronie12345
awesome!!
ik begrijp het hoor
gwn die auto van jou zoeke, dan de lampe late werke dat ze oplichte etc...
zo, kheb gereageerd
mee eens dat alles in het russisch irri is...

en ik heb gister al genoeg koek/cake gehad, dus sla mij maar over.
kzal zkr kijke of het lukt
so, in phun it has more power...
probably when you give it some resistance, it wouldn't explode...
but thats just a thought (can anyone test this for me in phun?)
i mostly play Little Big Planet when im on the PS3...
my id = bronie123
that name was still back from early 2007 i think xD
I don't get how you made the destructibility so realistic...:P
Too bad about the bouncy suspension though..

9/10 (i've actually rated 10/10, cuz i missclicked xD)



oh, and where stays the hard version of the dodge charger '69?
Last edited at 2010/06/14 22:27:50 by Bronie12345
you know, i once had a bristletank somewhere in my scenes (never uploaded it i think)
runs smooth, but it can't handle much power (it isn't strong)
euhmm, an empty scene?
how do i start the engine?
because, i didn't got it to start after trying 5 minutes
do you have skype, msn or some sort of chatting thing, so i can send you some parts that you could use (like strong driveshaft, some engines, etc)
10/10 for your logo
and for the van of course...
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