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1. which OS are you on?
2. did you check if the process is still running (not if only the window is closed)
probably will

otherwise:
turn your computer off
unplug it from the power
leave it unplugged for 30 secs (at least)
plug it back it
turn it on
can you maybe edit the description to the have a link to the forum topic?
thanks in advance
respect +1
highest it had here was 10 seconds
by make some sliders that collide with the inputs and outputs of the gates, or conenct them with springs (slower, but less crashing)
what algodoo version do you use?
I removed the 1.7.1 compitable version, because the lasers where located wrong, and it was just too much work to make a diffrent version for only such a thing..
with the update, it now has a record of 50 mins in algodoo 1.8.0
I know the game this is based on xD
Roman, could you maybe start using spring engines again??
But then not only simple bodies, but ones like this one..

It'd be awesome!
@Roman
have you tried collision engines?
those have immense power, but can't run at high rpm (a bit like a diesel engine)
the hardest part when optimizing a collision engine is timing the collision change (especially the ones that change the switch time based on the rpm)
could you make the rear wheel be a bit better attached?
because it looks pretty loose (and it breaks easily)
i should really upload the wires I have in my accesoires...
@Roman
I hopy you succeed
otherwise ill post a tutorial on youtube on how to make a collision engine
@Dare
how could I ever simplify it, when it needs all 48 cylinders (for the amount of air friction)..

i just mounted 2 of the engines on a box, adjusted the density and afjusted the scripts
can't get more simple than that
I just use Game Maker 8 to create my textures (it has a great image editor xD)
I like the fact of a fixed camera in the game, but i it that you can't even pause it
please remove this so i can enjoy the game in a normal way
@Dare
more air friction isn't possible (im using the max)
maybe if you'd see how it works, you understand it needs all 48 cylinders per engine, so using less will make the lift less
you think it might be possible to just spawn at a certain position, incase of moving an arm to that position and spawn a ball?
so, it just gets spawned there, incase of moving a box to that position
works perfect in algodoo 1.8.0
he actually did a fine job on converting the car, and still keeping it breakable..
but because you only changed the chasis, and a bit of the track, ill give it a 7
@Dare
the upper pointer adjusts the materialVelocity of the circle, which collides with the surrounding box, resulting in the circle turning.
seeming the pointer and laser are attached to the circle, they turn with it, and the laser gets new variables to work with..

the lower pointer works the same way, but now adjusting the motor speed of a hinge, that is attached to the pointer and the background.

result:
the upper one is faster, and more stable when you set the sim speed to 10 (known to some as sim.timefactor).

btw, if you don't know what materialVelocity does, start experimenting with it, for example, on a circle or box that is laying on a plane


@Kilinich
if I made some misakes in that explanation, please say so.
didn't go for best time, but my highest speed was 207 km/h
too bad the small front wheels couldn't stand up against those speeds..

btw, sim frequency was 300
I use algodoo 1.8.0 running at 100hz, but it still always uses 4th gear and always says it has high rpm (which might be why it shifts up)

maybe use diffrent rotary velocity detectors??
@Mr. Crash
this works
thnx
that was back when you had the truck contest or something like that, when the objective was to create some sort of vehicle with your engine to pass the track
It's awesome!!
btw, it's called a collision engine..
still nice scene!!
you forgot the + sign at the headlights in the english translation
i like the custom suspension

could you make it a little less powerfull at it's top-speed, so it has a higher top speed when using Nitrous Oxide?

10/10 (i just rate likey or not-likey)
dude, the engine is genious!!
could you try steering with the wings/rudders/elevators incase of with the engine??
it would give a much more realistic handling
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