I'm just hoping they'll be open to the many, many, MANY people here spamming marble races.
Other than that, I would like to be admin, but at the same time it might feel like too much to manage. I don't have all the time i need right now, anyways to do it. I've taken care of some popular servers. Hell, i'm even moderator on a Minecraft Server called Cubecraft! I'd like to make sure everything here is good, but at the same time, maybe I shouldn't.
(fixed)
Fixed the Borders stopping the characters from going out of the area. Remember, if you want me to do another zone next, please tell me! I'd love to hear what you guys think I should do next.
Also, if you want them to not fall out everytime, select the poses telling you the names of the characters and turn off all their collision layers so they dont hit them.
(Of every non-MR/Algocosathlon person when they started to get popular)
No, but in all seriousness, this is really cool! Never knew you could play videos like this is Algodoo.
Also, as for camps and pretty much any static scene, I support you on that, and i'm trying to make us look better by putting work into my scenes. I spent a little less than 3 days to make a small course themed after Sonic the Hedgehog for a marble race, and i'm suprised no one even cared much about it, lol.
(big fix list)
- Fixed one-way door problems
- Fixed a bug with Sonic's gravity jumping
- Fixed it so signposts wont automatically start to disintigrate
Oh. I thought you were talking about the 2 scenes I had posted lately. I've been working more on thyme skills, and i've been finding out alot of things I thought you could never do before, like create a smooth camera, switch gravity, etc.
Hey dude. You really have it better, trust me. I got banned twice, maybe more. One being permanent, but lifted by Xray. Also don't cry over being banned, it won't get you anywhere. Just move on, man.
This looks pretty cool, but they should be shorter, and have SOME interaction in them. Honestly it just seems redundant to only use algodoo for comic panels.