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Managed to get back on my normal computer...

Anyhow, Any ideas for a level editor?
Sorry about the sizes not being real - Even if you scale the algodoo scale to this scale, alot of the objects are still too big/too small - This is because of algodoos zoom limitations, and I wanted to be able to see a decent amount of everything when zoomed out

The densities are also incorrect - the algodoo simulator would bug out with attraction if they were. (they would teleport things around, that kind of buggy stuff) The black hole is already pretty bad.
The white hole too (im about to add it)
The white hole is probably insanely bad, as the game is not meant for negative mass:P
You appear to have figured it out. Now. i demand a realistic solarsystem with atmosphere physics

Lol
The first update made them... "magenetic"
it LOOKS like they just grab on to each other and stick when very close - Like magnetism - Short range, strong force, They also have the permiating gravity just by attraction - long range, weak force.

Makes for very intersting collisions - sometimes the collisions will knock chunks off of the body that got smacked.
The fix to the update3 script is doing its job, and the scene gets significantly faster after some simulation time.
Its not that, Its just that it gets annoying.
Hey, I just wanted to notify you about my new scene - I think you will like it: http://www.algodoo.com/algobox/details.php?id=125669

Sorry about advertising, I just kind of... need viewers that i think will actully LIKE my save - Insted of kindergardiners and such just saying "This is boreing" because there attention span is low at a young age.
Wait, Isnt that past area basically my most recent scene???
Seriusly, THe five boxes
They are exactly the same color - the planes are!
Dude. Give credit.
Faytree just copied this save...
Now what. http://www.algodoo.com/algobox/details.php?id=125686
http://www.algodoo.com/algobox/details.php?id=125669
Ooooh.
It loads the scene you just built or something... Interesting... How did you do that?!
Oi, just found it, it does an undo... Interesting... I like it... Hmm... You would fool people (also, for anyone reading this, sorry for sixtuplet comment)
NVM
Lol, at first i thought "No thyme" meant "No theme" just mispelled

I now know this refers to scene.my
Has anyone actully finished this?! For me it seems nearly impossible!
Xray, I was wandering, When 2 particles have oncollide script "e.other.color = e.othis.color", upan collision, insted of trading colors as one may expect, one stays the same and the other changes color, displaying dominance in non-living objects - How does algodoo determine wich one is "Dominant" and what effects can that imply?
I know this is off the scene topic, but i just wanted to ask you something - I couldn't figure out how to private message with the forumn literally impossible for me to use.
In case you where wandering why I'm not editing my comments, like i said, i cant use the forumn, Also, heres a link to a save that displays this dominance quite well: http://www.algodoo.com/algobox/details.php?id=125669
I noticed bigger objects tend to be the dominant object.

The reson i can't use the forumn (or at least what I can figure out) is that everytime i make an account, Somehow I get locked out, From Captchas failing even though I definitly put in what it displayed, too strange things where I couldn't activate my account by any means.
Erm. Sorry. Cant edit my comment. Replace the bad word in the first line with nothingness
My computer? I am using a 2 year old gaming computer that costed 2000$ when we bought it, Im pretty sure its not my computer.

Also, When you say that IM the problem... Than... Why...?
The forums are unaccessable because: When I do successfully make an account, i go to activate it, I log in, it says it is not activated even though i JUST activated it! So then i go to resend email... And it says the account doesn't exist even though I JUST made that account... So this forces me to resort to the already existing email, But it says that my account is already activated...
For the issue with the game not starting, I think it was the autosave that had so much in it that when algodoo tried to load that autosave, it crashes due to it having so much. I have no idea why reinstalling didn't work until I wiped my entire computer of all things with "algodoo" in the name. My theory is that its still using that autosave for some reson

Thyme scripting is definitly on my part, though.
?! K then.
Well, at least the 127,000th scene isnt a marble race or that crap... *waits for the kids to start raging*

Whats the matter?
Take my "Ball mix" save into consideration. It has alot of dominant particles that activate there script first, And it seems that it has to do with wich object injected the most force into the other object - As it seems big balls easily overight small balls.
BTW, how do I make an object constantly spawn other objects and how do I specify there parameters?

Take the biggest ball size from ball mix, remove oncollide, and script it so it creates balls that are 1 quarter its size each update it has, and make those have no self collision and same collision sets as the spawner ball, The spawner ball also has no self collision The color can be random. And it can even be permenant dispite the actuall size of the object changing, the balls created are the same.
Wow. It actully is just the blob it originally was. Create a new scene, put air up to 100 multiplier, after saving this as a stamp, than take the stamp and place it in your save for a true strange cloud
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