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Amazing background :o
chromatic aberration :yum:
Yes, I agree, they do cheat lol, but they're fun :lol:
:D
It's totally possible to make a car behave like normal at scale. even this. you just have to get the weight/spring properties right.
Very nice!
That's how it was. IT was way too unstable, Very jerky motions between strokes and throttle control didn't really work with constant instead of length for throttle. if I used constant to change the throttle, it would be far too weak at low RPM. The way I have it now, the engine maintains the same amount of torque at any speed almost. and as far damping goes, it's just to keep the springs from being unstable. the power is pretty much the same damped or not. I haven't tested it a bunch, but it seems fine either way.
Up and down arrows:)

and I meant its an illusion of 3D, not actually 3d. Ive never seen another engine in algodoo that show's the crank that way.
This is what I needed your help with on the forum btw xD
Thanks for the help! _o_
My computer didn't even drop a frame! :lol:
i7 3570K baby! :coolgrin:
I got the the very end of the track
What's with the thumbnail from still untitled adam savage project? :huh:
This is weird, the thumbnail of this scene changes to the last youtube video I watched,
I don't understand why I deserved a downrank :(
I'll be here as long as algodoo exists!
It's a really cool concept, but it seems to me the engine is operating more on the gravity of the expanded object, rather than the piston being forced down from it expanding. sometimes the expanding square isn't even touching the piston or the top of the cylinder.
This is just awesome! I'm glad I inspired you :lol:
Reminds me of my "cool orb thing" scene.
it would be cool if you could click on the the globe at any spot and the "plasma"
would attract to your finger like in real life :P
I was so damn happy when I seen this scene in algobox! :D
Really awesome stuff! Cool to see you made my idea happen! :lol:
Using legacy mode 1 for the spring fixed the problem for me.
This is amazing! I love how the tires break loose!
How do you make the gauges follow you while the car is moving like that? I've been trying to figure that out for a while
Just a friendly tip. if you glue your wheels to a transparent circle, your car will be much smoother.
:lol: How do you keep the gauges from rotating?
you should make it so people with laptops or tenkeyless keyboards can play the scene. I have a tenkeyless keyboard, and I can't start it :(
Thank you very much for the tips! really appreciated! 10/10 btw :tup:
I don't get it :huh:
haha! Thank's so much! means a lot coming from a veteran algodooer like yourself! :blush:

But um...well. I am kind of the epic noobness. )|(
I've read your explanation over and over and tried applying what you wrote as I read it, but I'm still just stumped lol.
I'm sure it's easier than I'm making it out to be, but simple things like changing an objects color on collide seemed impossible to me only a few months ago.

Btw, as you can probably tell this is "the vehicle" that I said I was working on when you helped me with my engine.

Thanks again! I really appreciate all the help you've given me. _o_
Last edited at 2013/06/10 23:18:59 by lethalsquirrel
Yes I totally agree. I used to be forced to make everything mechanical because I knew nothing about thyme. you can tell by looking at some of my old scenes how I cut corners with mechanics. guess it was kind of my style though :lol:
Last edited at 2013/06/11 05:26:09 by lethalsquirrel
The numpad should just not be used in algodoo. many people use a laptop with no numpad, or have tenkeyless keyboards like myself. this scene is basically unplayable for me.
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