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good, and it can be easily made better
the wheels definitly look too BIG
the spoiler seems out of place
the tracers are annoying and last too long
as usual borders:mad: ...
needs shadings
fairly good but nothing fancy

as of now you are about as good as danico was when i joined algobox except with better suspension than him
i agree with jack here
dont just make cars actually put reasonable amounts of time into them

also this is back to square one, it is just not good
this is like your v2 :(
not to be mean, but each post today got worse (started good but got bad)

anyway, yeah just spend time on things
how long did this take anyway?
please do better next time:tup:
i have to say much the same as on the ford gt

but this is missing stuff like the spoiler and such

blah blah blah
please put more time into making stuff
cool but it loses the identity card title because it is really just a magnet
there is no select type that does work in addition to ones that dont work
if you made like 3 doors with 3 keys that open each corresponding one then it would be id
fails miserably in phun (due to compressable liquids)
make sure to put ALGODOO ONLY somewhere where the noobs here will see it (to protect against bad ratings)

it probably isnt the best anyway, but it works on a common concept
what i meant was make the body collide with B or something else so the wheels still can go in
just make the springs longer...

again, i say that emblem is AWESOME
sorry :(:(
sorry if the tone sounded mad
it was meant to sound, well, not mad :)
the point is speed of making stuff isnt everything
and also sorry if the "how long did it take anyway" question sounded mean, it was actually just a serious question

what jack said was mean though :mad:
please dont stop making cars!
it is ok, but your shadings are backwards and messed up.
and the wheels are not so great (take a look at my rim tutorial for helpfu instructions on how to make good wheels)
keep up the good work, there is lots of potential
the difference light to dark is a little extreme...
and the shading suggests that the wheel/rim is a cone that pokes out from the vehicle
it is pretty good, but the hydrolics are a little dificult to use since they go up AND down in the controls
i am liking the pink/purple flames

check out my entry to that contest here:
http://www.algodoo.com/algobox/details.php?id=35195
nice pen, but one problem is tha the writing goes in front of the pen :blink:
when making big stuff, still make it in 1x zoom or close to it
it will work better that way
oh, just select the tracer and go to geometric actions and do send to back
it doesnt realy need THAT large of a mech. to control the plane
but it is pretty good at flying, but there should be a visible flap that shows what the tilt of the conto bar is
oops, i drove off the edge of the peak
awesome 2x
it is hardest to control when trying to remove blocks at the back
not bad but it would be better with longer chains and earlier auto feed
but when you are on the back squares it is hard to tell where they cross even
i personally would have tried isometric 3D, but that would be harder because of 30 and 60 degree angles
still this is great and prabably one of the best moving 3d things
i dont think so
this is very very fun even if the bike quallity isnt that good
lol :lol:
nice, no compaints here! minus the tiny track
good suspension (it is probably more realistic for a real car:) )
and i am glad you didnt dissappear from phunbox in anger :)
i am sure you read my apology :tup:
anyways, keep up the good work
very good for a mechanically extended boom!
but i wouldnt toggle the extension
it crashed my phun... :(
(well, it apeared to work and then phun died)
Last edited at 2010/02/12 02:44:01 by sheepborg
yes they should be ellipses
also, i am not sure if the orbit speeds look correct
i understand
that is how i get all my side projects that i dont spend very long on, like my rock crawler front view and my forklift mechanism

BTW i just realized this is my 600th comment!
Last edited at 2010/02/12 03:53:26 by sheepborg
suspension is perhaps unrealistic
also i think you have forgotten that the front and back wheels of a semi tractor are completely different
did you make this? (all by your self)
shadings are simple but they are effective
keep up the good work
nice job!
but the ride hight is too tall :tdown:
and the shadings on the wheels spin :tdown:
otherwise it looks correct
look at my rim tutorial for help making rims
Nice job here!
but Manual airbag???
the fade brakes are cool but i would utilize dual motors to make it turn on fast and still fade at the same speed, similar to how my headlights on my de tomaso pantera are delayed to turn on when the lights pop up but turn off instantly
also i am not a fan of the exaus or whatever falls from below the car on hard landings
spoiler is a good touch

keep up the good work
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