Ok, Thats A Good Scene But There Is A Better Way
Just Put In OnCollide: e.other.postStep = (e)=>{Vel = Vel +[0,0.5] }
And To Cancel The Gravity Just Put The Same Code And Erase The Vel = Vel + [0,0.5]
Last edited at 2020/06/23 11:17:00 by marcospupy01