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Very nice! 10/10:tup:
Great! 10/10
Your engine works great:coolgrin:
Интересная штуковина!:cool: 8/10
Gent: There's no need to set to 0 air friction. Inside the rocket booster there is a green square - it spawns circles. If you want mo power, just increase the density of spawned circles (if i remember, now it's 30). But i would not increase it over 45 - it will be tooo fast:lol:
B58 is a beautiful aircraft, i'd like to collaborate with you to make it. My pc is a bit slow, so i can't make very complicate scenes. But i can make separate parts or mechanisms. I will learn more about it, if you have some good links about it and it's systems, can post them?:cool:

Kilinich: Now i'm tuning it to make it work at 170-200Hz. But at 100 Hz and with that ejection speed the results are too bad. I can simplify it, like attach the pilot solidly to the seat and remove elastic seat belts, or make the parachutes and chain more heavy to work at lower freq, but it becomes less realistic for me because i'd like to reproduce here a bit also the esthetic part.:)
Last edited at 2010/12/16 16:05:40 by pfjeka
Nice engine!:y
It could be an idea.:lol: :lol: :lol:
Very nice car:) Don't shift gears (have 1.8.0) Am i doing something wrong?
Cool thing! I never thought about this for algodoo... 10/10:tup:
O my god! Epic work!:tup: :y _o_ _o_
Вот это даааа! Особенно впечатляет управление, реалистична даже задержка между подачей рукоятки и отзывом движка. Браво! 1000/10 Слушай, а это случайно не венгерский камуфляж у Мишки?

А можно узнать сколько тебе лет и кем ты работаешь?
Gent: Thanks for links, pm sent.;)
Last edited at 2010/12/17 09:17:12 by pfjeka
:tup:
The new one is great! You have found a right geometry!:tup:
Thanks! Here there are some diagrams:
http://www.456fis.org/B-58_ESCAPE_CAPSUEL.htm
http://sobchak.wordpress.com/2008/11/11/b-58-escape-capsule/
Last edited at 2011/01/06 17:09:53 by pfjeka
It is simply great! _o_
Thank you very much:coolgrin: another reason for using so high frequency was to be able to implement and observe as much detail as possible in the operation.:*)
Amazing!:tup: The condensation clouds are really cool...
Извини если что за вопрос:+ , я просто заметил что у тебя много сцен на тему авиации, очень детальных с технической точки зрения - я тут подумал, может работаешь или учишься где-то в этой области... :coolgrin:
Браво, так держать!
Thanks!_o_
Really great work :tup: ! It works very well! Your new gear is very resistant and it seems that we do not need any locking system. :cool:
Always better! Compliments, the gear is veeery resistant now!:cool:
I have no words!!!:o _o_ _o_
No Gent, my nick name remains as it was.:)
Thank you Gent!

Updated the correct ramp angle for climbing with sled.
_o_ _o_ _o_
Cool! :cool:
Thanks!:) It was a project I began a lot of time ago and never finished. This part was more a "structural testing", then a complete work. After I found a good structure I wanted to make it lightweight and make plunlets, but for almost two years I didn't use Algodoo. So it is unfinished...:unsure:
That swirl is a good swirl. So credits and a beer to you for that!:cool:
Thank you!
@XRay: The "Q" enables and disables pilot's neck flexing during roll maneuvers. This to reproduce (poorly) the pilot's head inertia during maenuvers. Try to apply roll wih and without this function. ))
I forgot "X" and "Z" for yaw control. Updated!

@Kilinich: Thank you very much. Check out also my new ejection seat. ))
Last edited at 2016/03/31 10:11:16 by pfjeka
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