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Really hard... 142,5 kg in 999.99 secs... I think I exceeded the clock! :bonk:
Thanks!;)
Starting to work on it.
Again.
Yes, I've made the piston "colliders" big, so it has strenght and it works fast.
It isn't really a spring engine because you are altering the springs lenght, not their dampening so it's a Lenght engine.:D
Can I improve it? It works really well, and I like it, but it needs some tweaks...:)
Thanks. Now with the prop it shows it has a VERY big output power.
And the cylinders weigh 100 kg in the stroke!
Yes, I know, I wanted to make this a bit more complex, and I think you haven't seen this:
http://www.algodoo.com/algobox/details.php?id=58649
Freefun15 has been banned by spamming.
In my computer it took 5 secs to die.
Thanks:D
Laggy!
It doesn't appear the propeller for the water...
First of all: I'd think to put it a more realistic ssengine (collision, spawn, etc...)because that's a hinge with motor and two fake cylinders. It's fine, but it might be better.
Secondly, you should try to make the softwheel's circles a bit heavier, because they can't manage the car's weight well.
Actually 6/10, because I know you can better it!:)
This is *"#&.
@guns : You are arguing to your scene, the hand gun. This has the same firing mechanism, the same sliding piston (that is really crappy here)and the same mag lock.
OH NO! I ate a banana two hours ago! OMG!
Do you know what "Save and re-share" means!?
Thanks!
Nice work! Tip: It's called Wankel.
He isn't jealous, he is BANNED!
Tip for the gun: If you put the killer closer to the bullet it reloads faster:)
Thanks!
@Codin: You're right, it's very hard to make normal size engines...
Thanks by the compliments!
Good idea! But the biggest lens doesn't fit...
Comment: I had to edit this scene because it didn't have something misteriously (one of the fixing bars at the left of it)
Again that- didn't load it! So it says edited.
Or you can get the killers a bit more away of the spawners and use Attraction-turbo?
Sure!
The solution is rewriting the variables - open the console.
Well use scene.my.variables, thats why no one of your scripted scenes work
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