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Link, there's a problem on update; when is shooting and you stop sim, it doesn't stop shooting, so put this:

_shooting && sim.running ? {
addBox({
pos := pos + [cos(angle), sin(angle)];
size := [0.125, 0.015625];
vel := [cos(angle), sin(angle)] * (140 + rand.normal * 10);
collideSet := 511;
angle := (angle + rand.normal / 8);
materialName = "";
colorHSVA := [60.0, 0.7, 0.6, 1.0];
timetolive := 1
});
addPen({
pos := pos + [cos(angle), sin(angle)];
colorHSVA := [60.0, 0.7, 1.0, 0.5];
size := 0.125 / 4;
fadeTime := 0.01
})
} : {};
Yes that would work thanks, but how do you test that the object is dead or still alive for the finaly of changing the element to true or false?
Xray - I re-uplodaded this scene to explain that this scene was maken for the finally of winning a challenge (which I won!!, The Linkage :lol:) so he dowloaded the scene and I rapidly deleted the scene for the reason of the non-sense title and descripting, sorry If you thought I was 'spamming' :tup:
That's a good idea i'll test it on our spider, thanks! :tup:
altugdelen2 - Have you seen AT LEAST the description? It seems you didn't :bonk: :bonk:
Thanks, Xray! I'm glad you understand! :tup:
Yeah I won! :coolgrin: :coolgrin: Thanks a lot Xray! :tup:
Ahaha :lol: , I think there are lots of people waiting for my next animation, but I'll make another maybe next month, when my brain gets started to do all that work, because, now I have lots of mega proyects but they aren't finished yet just because of some problems of the code or just because I want to make them perfect or they are just too difficult :bonk: , just like happened to the next animation I was working in; I just get bored because it was like a month of work to make it perfect but in all that time I just got maked the base of complex scripting, then I needed an ultra complex function, and then to do that function was like I had to make hunreds more just for making that only one, so that is the problem, difficulty, hard work, long time, etc etc.
If I make another animation that would be the final one :lol:
PD:Thanks for your compliments! I'm waiting to your scenes and other Algodooers scenes, that would make me more interested to make something!
Oh :lol: sorry guys I forgot to set a lower high frequency! I was testing on the highest frequency how fast could the gun fire, but it's ok i'll leave the scene with that frequency.
Link wow, good attempt, but This is like my first mechanical gun so, as you understand I'm not so skilled :lol: .
BTW: Did ngphil done the drone's gun? If so, does it work?
I like the track, i'll use it and give credit to you :tup:
Thanks all of you for helping! , homieeee finally got it
MrLucasManSwe & Reqzo, could you do a world? Are you guys pretty sure about that?
If you readed the 'rules' the world would have intelligent people, intelligent animals, not just a few ragdolls or a werid animals, the pople would have to think and manipulate vehicles, machines etc... and so, they would be able to think about their lifes, have emotions etc.
The world would have completely functional machines, for example, a car would must be like in real world (unless 3D).
Do you still think you can do it ? :lol:
Thanks s_noonan!
hey te as ido el chat justo cuando yo e entrao, vuelve y esprame ai
well done, this could be very useful ones :tup:
btw here's a chat room, some algodooers meet there, ill be there later.
Thanks Xray, I appreciate the compliment! :tup:
Kills: 259
Distance: 1177
Level - 27
score: 5642

Good job! :tup:
This caclulates the maximum value of All X vector of each element of each surface and the minimum.
If you got it, then I you could understand that it only works when the polygon is at the angle 0.
Wow, well done, I just had fun with it :tup:
Well it is not used for A.I. implementation, just beacuse it is an implementation on Artificial Intelligence, namely, this adds is an invention to add to A.I.

If you meant what is the finally of this on A.I. then it would be used for exaple, to calculate the size of a flat or the size of a car:
Imagine a robot watching a window, with this, the robot will know how large the window is.

BTW: Xray I founded a new room, no piano, if you want to talk with us: room
Thanks both!

Dvorking - We actually plan to make it work, this is not going to be an animation :bonk:
vaidas369 this is the test scene for the contest that kilinich have created, which has already finished like a week ago, and started like a month ago.
http://vk.com/algodoo?w=wall-4638430_12189%2Fall enter that link and press chrome's traduction button
Last edited at 2015/01/18 11:07:39 by lololoer
Nub Nub the original scene is not this one, and it isn't even his truck.
Wow, awesome! well done :tup:
enayayo - if you gave a chance to the title of this scene, you'll know that this is not an official entry, I had already upload an entry before.
This is just for showing, and is only scenery.
This reminds me the doors of a mod called Avali Mod, used for the Starbound game.
Is this some kind of?
Last edited at 2015/01/19 20:02:28 by lololoer
ve al piano, el chat no me entra :/
Xray this is awesome! _o_
This you made gave me a new idea for a new 1st person shooter scene!
Last edited at 2015/01/21 21:44:16 by lololoer
Yeah, you are right Airmaster, it's my job :tdown:
Awesome, I like so much futuristic tanks such as this one!
If you make more futuristic tanks, I will subscribe your channel! :tup:
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