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I really like it!
:lol:
:tup:
Wait a minute, that would mean you have to have chopped the Beryl in half too! :lol:
I think Om-Nom liked the candy! :lol:
These platformers really make me want to share a platformer I've been working on, but it's nowhere near complete and I'm developing it pretty slowly.
I used to be obsessed with these things! :lol:
Nice train!

Unfortunately though this definitely isn't a world record in terms of distance from the origin. As you get further from the origin, floating point errors become more and more pronounced and eventually the camera position will be rounded to [Infinity, Infinity].
Usually objects will be automatically deleted far before that though.

It's also possible to directly set the camera position to any arbitrary high number by modifying the variable Scene.camera.pan. For instance, scene.camera.pan = [2^31, 0] will set the camera to be pointing over 2.1 billion meters from the origin! That's well over 300 times the radius of Earth!

Hope this helps, and I love the train! :tup:

P.S. Please do not go to [Infinity, Infinity]!
I just did and it broke my Algodoo, and every time I started it it just showed me a white screen. I had to delete _ONEXITSAVE.phz in my Scenes folder to get Algodoo working again! :lol:
Last edited at 2024/04/26 22:15:23 by Little
It's Cut the Rope, not Cut the Candy! :( /lh /j
From my testing, yes!
Try running BSOD on AHOX Basic and Hydrogen! It runs far better on the Hydrogen. :lol:
:) :( :) :( :) :( :) :( :) :(
I know that, the problem is that if I do that with the AHOX Basic PCs, Algodoo lags.

I think this is due to the relative complexity of Ab versus Chives.
i always play on 60hz :(
Super fun though!:D
Last edited at 2024/05/14 08:17:51 by Little
I used to make things like this all the time back in my first year or two playing Algodoo! :lol:
It's surprising how fun simple concepts can be.
Good question!

The thumbnail is an image I took with the car stuck in the tree, simply pasted in over the scene.
The thumbnail automatically deletes itself when you load the scene making it seem like it was never there.

The only real problem here is that, if I try to go back into the scene or even just undo something, I have to replace the thumbnail since it deletes itself.

I hope this made sense!
This is my 615th comment! My comment count is once again divisible by 5. :lol:
Last edited at 2024/05/18 03:28:51 by Little
I used to love making things like this.

Not to nitpick or anything though, but I think "Water Purifier" would be a better name for it, since it purifies water already inside of it rather than filtering incoming water from an external source.
:tup:
Vinyl records are pretty groovy! :lol:
The first versions of Phun (Algodoo's predecessor) were made in early 2008. :huh:
Happy birthday!
Unfortunately nothing that interesting. The loofa particles strongly repel the antiloofa particles. They really don't want to get close and just fly away. :(
As someone from Ohio, i can definitely see why you would want to escape this place. :tup:
To anyone wondering, the diameter of a circle/sphere is the distance between a point on the circle/sphere and the point on the opposite side of the circle/sphere -- for instance, you could measure Earth's diameter as the distance between the north pole and the south pole.*

The radius of a circle/sphere is the distance from any endpoint to the circle/sphere's center. You could measure Earth's radius as the distance between the north pole and the very center of Earth's core.

A rule of thumb: A circle/sphere's diameter is always exactly 2 times its radius!

*Earth is about one third of a percent wider at the equator thanks to its rotation and is also covered in mountains and valleys and is thus not a perfect sphere, but it is very close!
Last edited at 2024/06/08 18:56:59 by Little
That doesn't mean I can't try to make it on my own! :(
:tup: Very well done!
Hi!

A Preon is a hypothetical particle that is thought to be the building blocks of quarks, leptons (i.e. electrons, muons, tau), and *possibly* bosons, similar to how quarks are the building blocks of protons and neutrons.

Preons have not been observed yet and may not actually exist as they are purely theoretical -- but that doesn't mean they're not interesting! :lol:
Last edited at 2024/06/16 20:03:06 by Little
To change the name of the scene, visit the scene page in your browser.

If you aren't already logged in through your browser, please do so.

In the top right corner, under where it says "Logged in as Migzjunior, Logout" click "Edit".

This should bring you to a page where you can view some scene metrics and edit details! From here you can change the scene title. Once you are done, scroll to the bottom of the page and click Submit.

An alternative solution if you don't want to do it from your browser is to go back into Algodoo, open the scene, open the save menu, and simply change the scene title there (if it needs fixed -- sometimes scenes on Algobox just get mixed up!) and click "Save and Re-Share". This should update the scene information too.

P.S. Judging by the thumbnail, your scene named Country balls the floor is lava part 2 is full of BFDI characters, and I have to wonder -- were the names of the two scenes accidentally swapped?

I hope this helps! :lol:
Last edited at 2024/07/11 14:45:59 by Little
Running it on its own gave me a result of 107.9! :o

I can't just be satisfied with using things as intended though, so i decided to run it with uh... "limitations" to see what it would do to the speed.

I spawned 1024 textured circles and it tanked all the way down to 12.5! I love breaking things! :lol:

10/10
You could do an 8x8!
I carry an 8x8 in my purse everywhere, I love it! It's a really nice fidget toy and solving it is super fun too.

Just a note for cubes larger than 5x5 though, the edge pieces have to be elongated so they don't fall off of the cube when they turn. This is really apparent on giant cubes like a 10x10!
Last edited at 2024/07/15 18:24:09 by Little
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