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it's freaking big.
2 Bronie12345: can you give me link to ?
Can't count this one, but good concept! Too bad you didn't finish it for usage like mine.
I like it. I think you can do a lot of improvements:
Soft tyres, AWD lock, some breakable stuff... :tup:
Fail. :(
If just drop it - accel should be ~9.8 m/s^2, but yours have some random values :s
Last edited at 2009/10/23 13:23:28 by Kilinich
Pretty cool!
If you scale it down to nornal ~1m size - we can test it on my dynamometer
Last edited at 2009/08/26 06:46:37 by Kilinich
The problem is you didn't check min/max values for x and y.
Phunbox statistic: total number of scenes:29132
(at this moment) :+
I think is better way to do all art in AI / Corel and import it in phun as high quality texture. It will be your work anyway, but no lag.
Who need such crap? :s
Not working as it should. Pleas stop spam with that crap until you make it playable. Why ASWD not Arrows? Why brick stick to dark splash. Why it falls under ground? <_<
2 RA2Lover: I mean you can set 1E-xx density and have no affect on scene :bonk:
Pretty cool but why so many warnings in console?
Great! Lasers really gives a push =)
btw - high leak on reverse falling.
The only reason it stop working is you disable onLaserHit/OnHitByLaser event.
So check it. Try to delete config.cfg is nothing help.
p.s. You open it in Algodoo I suppose ;)
Last edited at 2009/10/24 06:29:31 by Kilinich
Very good, but little weak for real car. 8/10
And i don't think is necessary to cut doors into square pieces.
Last edited at 2009/10/24 19:52:41 by Kilinich
Very good tank! Perfect track/suspension! :tup:
Small problem with guns - no limits for rotating them;)
And I think mass of real one is more than 800kg...
8/10
Looks good, but freaky big (not in-scale) and suspension can be damaged after jump.
8/10
Мне, как бета-тестеру, дали ключик.
oh.. Ra-Unit... so it isn't a realistic segway... :+
Two problems:
1) It isn't gyro, thrust force affect on it. You need more complicated device to simulate gyroscope in 2D %-)
2) Thrust vector not changing with thruster tilt. Maybe better lower speed of fly (with air friction) and add disattraction for water?
8/10 anyway for nice try.
Last edited at 2009/10/28 06:27:46 by Kilinich
Real T-40:
Length 4.11 m
Height 1.95 m
Weight 5.9 tonnes
Your tank:
Length ~15.2 m
Height ~ 7.2 m
Weight ~ 13 tonnes

That means we can't use different tanks (for example yours and mine) on same scene. I think it's a good idea to create in-scale vehicles. Additionally, it handles more natural.
Still many bugs but very nice one! 8/10
RaWing still have a high leak on negative speed ;(
And your plane's chassis/missle opens on manuvers. :+
8/10
7 kg car is quite little. Try to make engine and car that weight and accelerate like real one!!! 8/10 anyway!
Last edited at 2009/10/29 13:41:44 by Kilinich
I think it will be good for gliders to capable gets into stall and recover so you need a backward fly...
yes, I give ~120% of original power, many people says that it's too difficult so I deciede to simplisy task.
Very good image quality of model and realism! 9/10 :tup:
Small problems with collison groups of few objects that makes car shakes. And I think no reason for cutting doors and windows into many strange pieces...
You mean rotor blades? It's just dynamic texture matrix.
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