Here's a little tip: To stop from rotating when hitting the ceiling, put an axle on the ball that you control, go to script menu and change the HingeConstant of the hinge to 1e-030, and then, go to Motor, put a brake on the axle and set the Torque of the brake to +inf. And there is your solution.
My theory would be that a large group of circles push the blob one way and then it continuously moves thjat direction until it somewhat hits a wall, then it repeats.
(I don't know if this is ture don't judge) xD
See? This cancerous style of crappy algobox scenes are ripping apart algobox!
I posted a scene yesterday and it's already pushed off of the New page by scenes like yours!
There is a description behind yours that has someone else's name on it and a longer description, showing that you stole it from someone and you didn't make it.
Ok, first of all, the piston order is very wrong, and do you really need to run 400hz just for a spawn engine? I made a spawn engine that only needed 120hz.
And why does S make the piston order editable?