I gave you a 10 because it looks great and appears to be all hand made. This must have taken you a while to make. I dont know how the scores are averaged.
LOL I think wood can support these forces in real life. Prove me wrong with some calculations. Most of the wood members are in direct tension or compression. At any rate, I couldn't find anything in the Terms Of Use agreement where everything made with Algodoo has to work in real life. Ideas that don't work in real life may lead to ideas that do.
This treb has about 7% efficiency, while the FAKA runs about 67% efficiency. This is based on the linear kinetic energy of the projectile divided by the potential gravitational energy of the weight (obtained from plots).
Enable Motors
Set Strength to 6000
In console type:
Scene.my.motorspeed=0
In laser script:
onLaserHit = (e)=>{Scene.my.motorspeed = 21}
In hinge scripts:
motorspeed = {Scene.my.motorspeed}
If this doesn't do what you want then explain why.
If process needs to be turned off and on then will need more coding.
Impressive throw, but working about 10% efficiency. Efficiency calculated from the kinetic energy of the projectile upon release divided by the change in potential energy of the moving weights as displayed on the energy plots.
I was going to accuse you of favoritism, but then realized that this was a Phun only (not Algodoo) contest. Springs made in Algodoo are screwed up in Phun. If this contest were judged using Algodoo, I think jonnyboy12ishier would be the winner since his design solved the problem with less components in half the time. Results as follows:
Agree with comment above. Maybe use hinge connection that breaks at excess speed around corners. Also a crossover track would ensure that both tracks are the same length.
Bolloon looks good and works well. Chain should be heavier (> 0.1 kg/m2) or else it floats and iterferes with balloon movement. Additional terrain and scenery would be nice.